While this would be an extremely early WIP not-so-updated-so-many-times thread, I had an idea speaking with Mazmon and other community members concerning a certain reboot for an old unfinished WAD.
- Ghostbusters Doom 2 -
What can I say of this small jewel? It was good, with some interesting ideas but unfortunately unfinished/abandoned.
A reboot could bring it new life 'cause tons of things are changed since 2004 with modding.
Last GhostBusters Doom 2 version can be obtained from here AFAIK.
WHAT'S THE MAIN AIM WITH THIS THREAD?
My aim is to have above games repack'd into PK3 files, compatible with Z/GZDoom and SkullDronums, no DEHACKED at all, with modern implementations like maps in UDMF format with 3d floors, GLDEFs, 3d models (which can be voxels or mdl/md2/md3 ones), advanced script systems, USDF dialogues (maybe) etc etc...
But more important is that I want to make those reboots as a free Community Project plan so I don't get overwhelmed with it 'cause massive job to do with Blade of Agony, Gore, Batman Doom: Reborn and Hexed Underworld ( next summer surprise )
DOWNLOAD LINK, PLEASE
Ghostbusters Doom 2 PK3'd, v01-Alpha - Doom2 or FreeDoom wads needed to run it
WHAT DO I NEED TO LOAD GBD2R?
Most recent devs of Z/GZDoom that could be grabbed from here, actually I didn't tested above pk3 with SkullDronums.
CREDITS PLEASE
Spoiler:Changelog - This may not be updated so often
Spoiler:CREDITS GOES TO ALL RESPECTIVE OWNERS OF ABOVE WAD.
I DO NOT CLAIM ANY CREDITS FOR MYSELF WITH THEM 'CAUSE I DIDN'T DO ANYTHING OF IT FROM SCRATCH (until I'll do it).
THIS IS A SOMEWHAT REALLY WIP THREAD AND IT'S MEANT TO BE AN EXPERIMENT, SO EXPECT IT TO BE UPDATED VERY RARELY UNTIL EVERYTHING WILL BE FIXED. AND IF NOT, I DON'T CARE (so people won't continuously beg for it to not being released in a short time, this is an hobby not a job).