The WIP Thread
- Zanieon
- Posts: 2059
- Joined: Tue Jan 13, 2009 4:13 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Somewhere in the future
- Contact:
Re: The WIP Thread
erm, what i did? 
- YukesVonFaust
- Posts: 1351
- Joined: Mon Feb 09, 2015 9:00 am
- Location: in an undisclosed location that is the philippines
Re: The WIP Thread
New Hyperweapon for Reelism confirmed.Revilution wrote:erm, what i did?
- jdredalert
- Posts: 1676
- Joined: Sat Jul 13, 2013 10:13 pm
- Contact:
Re: The WIP Thread
ROFL forever!
-
- Posts: 179
- Joined: Thu Aug 01, 2013 1:10 pm
Re: The WIP Thread
the proper way to utilze a_explode is with very high values
- Captain J
-
- Posts: 16891
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: The WIP Thread
hank hill apporves with his safe propane and propane accsosarries.Revilution wrote:erm, what i did?
Re: The WIP Thread
Gee', what a week. My mobo for some reasons didn't work anymore, so i had to change it, but anyway, i'm back on track now.

Working on some props for my side project

Working on some props for my side project
- TiberiumSoul
- Posts: 1066
- Joined: Fri Jan 20, 2012 11:29 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: My Computer...
Re: The WIP Thread
Working on these...
a custom ammo type for a personalized fork of Project MSX called Ghost Protocol
7.62x32T where the T stands for Typhoon which is the name of a weapon that im adding it has a chance to spawn in the place of the Chimera Pulse Rifle and it features a 720 round stacked magazine weapon modual
Think of a P90 with a set of stubby minigun barrels and you'll know what the typhoon looks like.
a custom ammo type for a personalized fork of Project MSX called Ghost Protocol
7.62x32T where the T stands for Typhoon which is the name of a weapon that im adding it has a chance to spawn in the place of the Chimera Pulse Rifle and it features a 720 round stacked magazine weapon modual
Think of a P90 with a set of stubby minigun barrels and you'll know what the typhoon looks like.
- DoomKrakken
- Posts: 3489
- Joined: Sun Oct 19, 2014 6:45 pm
- Location: Plahnit Urff
- Contact:
Re: The WIP Thread
Could I have a copy of that version of Project MSX when you're done making it? I'd really love to use a new weapon in that game, since new weapons are... well... hard to find when it comes to Project MSX.
- DoomKrakken
- Posts: 3489
- Joined: Sun Oct 19, 2014 6:45 pm
- Location: Plahnit Urff
- Contact:
Re: The WIP Thread
A weapon worthy of Russian Overkill. THANK YOU, REV!Revilution wrote:erm, what i did?

- TiberiumSoul
- Posts: 1066
- Joined: Fri Jan 20, 2012 11:29 pm
- Graphics Processor: nVidia (Modern GZDoom)
- Location: My Computer...
Re: The WIP Thread
That double post tho.
and no probably not unless somehow i can get in touch with MagSigmaX to get his permission to release the fork until then. it will stay exclusive to me this is also the build i use for streaming
and no probably not unless somehow i can get in touch with MagSigmaX to get his permission to release the fork until then. it will stay exclusive to me this is also the build i use for streaming
- DoomKrakken
- Posts: 3489
- Joined: Sun Oct 19, 2014 6:45 pm
- Location: Plahnit Urff
- Contact:
Re: The WIP Thread
(Sorry... forgot I had that...)
No, no... I meant a private release... not public.
No, no... I meant a private release... not public.
-
- Posts: 873
- Joined: Fri Jul 03, 2009 1:47 pm
Re: The WIP Thread
Brazilian Overkill confirmedRevilution wrote:erm, what i did?
Re: The WIP Thread
Quite nice.
240 And I'm still in
240 And I'm still in
- DoomKrakken
- Posts: 3489
- Joined: Sun Oct 19, 2014 6:45 pm
- Location: Plahnit Urff
- Contact:
Re: The WIP Thread
OH MAN... these look super sweet!
The top screen reminds me of some level from Community Chest I, the middle two reminds me of Brutal Doom: Beyond Hell And Earth, and the third one is like nothing I've ever seen before. The closest thing that resembles it is probably Deus Vult II's Unholy Cathedral, but this looks way less creepy and cumbersome to play through (still haven't figured out how to complete DVII's Unholy Cathedral without jumping).
I hope that these maps will be somewhat easy to navigate.
The top screen reminds me of some level from Community Chest I, the middle two reminds me of Brutal Doom: Beyond Hell And Earth, and the third one is like nothing I've ever seen before. The closest thing that resembles it is probably Deus Vult II's Unholy Cathedral, but this looks way less creepy and cumbersome to play through (still haven't figured out how to complete DVII's Unholy Cathedral without jumping).
I hope that these maps will be somewhat easy to navigate.