[Project] "Knee-Deep in ZDoom"
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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do you use mac? If not, then do a google for a program called SmartFTP which allows you to access such FTP servers like Krillancello's. If not windows, then go to http://www.download.com , set the os in the search to mac and Search for FTP. You should come up with a program that lets you access remote FTP servers.Nmn wrote:help?Nmn wrote:Sorry, but I'm a bit green in this stuff, besides I got other things to worry about so if anyone explained me how can I access Krillancello's FTP (I fail to do it using Netscape) what stuff I need, where to obtain it, etc. Thanks in advance.
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@Risen - No problem about that, with some help of Adobe Photoshops filters during palettizing, the titlepic will still look great Already used that with "EDIV"'s title and worked fine!
@others - cutty's idea of an alternative TITLEMAP sounds interesting Maybe several marines, battling their way over a Phobos field of rock, stones and canyons towards an UAC installation, or even the hangar
@others - cutty's idea of an alternative TITLEMAP sounds interesting Maybe several marines, battling their way over a Phobos field of rock, stones and canyons towards an UAC installation, or even the hangar
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It was Doom Arcade, but that used a demo recorded in ZDoom 1.23 and a special map set up for it.Nmn wrote:There was something like that in Gooberman's Doom Chronicles (oh the irony...) an intro would be nice. Then again-isn't this all "kill and run"?TheDarkArchon wrote:How about an intepretation of the manual's story as a TITLEMAP. That would be sweet.
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I made a fairly basic titlemap for my new wad showing a scene from inside the cathedral. Nothing fancy, just a moving camera script and some text credits.Tormentor667 wrote:@others - cutty's idea of an alternative TITLEMAP sounds interesting Maybe several marines, battling their way over a Phobos field of rock, stones and canyons towards an UAC installation, or even the hangar
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NMN: i did all the scripting and graphics work for that site. the text and pictures are Etsuko's. thats my first PHP site i have ever written and its all from scratch (thanks a lot to risen)
Torm: oooh, thats a nice TITLEPIC. making it move would be a peice of cake using skyboxes
All: i need sounds and ambient hums for places (like a really deep droning hum, i need one of those pretty bad for the M( and the titlemap)
Torm: oooh, thats a nice TITLEPIC. making it move would be a peice of cake using skyboxes
All: i need sounds and ambient hums for places (like a really deep droning hum, i need one of those pretty bad for the M( and the titlemap)
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