The [ZDoom Community Map] Project "Take 2"

Archive of the old editing forum
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Locked
User avatar
Krillancello
Posts: 309
Joined: Sat Nov 27, 2004 12:39 am
Location: Teh Intarwebivurs

Post by Krillancello »

I'd be happy to host the ZDCMP Part 2 on my server. However, my server will likely be down for a day or two, hopefully no more, as of the 25th.
Last edited by Krillancello on Wed Dec 22, 2004 2:25 am, edited 1 time in total.
User avatar
Kirby
Posts: 2697
Joined: Thu Aug 26, 2004 1:23 pm

Post by Kirby »

Sounds good. Let me know when and I will send you a recent version to be uploaded.
User avatar
Risen
Posts: 5263
Joined: Thu Jan 08, 2004 1:02 pm
Location: N44°30' W073°05'

Post by Risen »

Ther server supports FTP, SFTP and SCP. Get a client for one of those and you can upload it yourself.
User avatar
Kirby
Posts: 2697
Joined: Thu Aug 26, 2004 1:23 pm

Post by Kirby »

Good thing I already have SmartFTP

What will be the address and folder then?
User avatar
Krillancello
Posts: 309
Joined: Sat Nov 27, 2004 12:39 am
Location: Teh Intarwebivurs

Post by Krillancello »

The address is ftp://66.27.139.97/; the folder is conveniently hidden under the name "zdoom." ;) :P
User avatar
Kirby
Posts: 2697
Joined: Thu Aug 26, 2004 1:23 pm

Post by Kirby »

I will upload a version as soon as I feel I have made enough changes to some things that need changing (in my areas and some of Leader ones areas)
User avatar
Kirby
Posts: 2697
Joined: Thu Aug 26, 2004 1:23 pm

Post by Kirby »

Aw, for crying out loud....


I think ZDBSP hates me :(

After working on leaderone's area for a bit, I decided to try and put in the textures for a bridge. After doing so, I tried to save and build nodes with DoomBuilder (using the most recent version of ZDBSP) only to have ZDBSP run into an error

-_-

I am uploading the map so that someone else may work on it and figure out/fix the problem

I have run out of ideas for now :P
User avatar
Kilkakon
Posts: 314
Joined: Fri Jul 09, 2004 11:53 pm
Location: Western Australia
Contact:

Post by Kilkakon »

Tanks 4 trying; I used WadAuthor -- Is it that?

Can I do anything to help at all? (remember though that i use backward tech, i.e. WadAuthor + Wintex)
User avatar
Bloodskull
Posts: 12
Joined: Sat Aug 21, 2004 8:29 am
Location: Florida

Post by Bloodskull »

Is it too late to signup yet?
User avatar
Kirby
Posts: 2697
Joined: Thu Aug 26, 2004 1:23 pm

Post by Kirby »

Ask Tormentor667

@All - Sorry it took so long, but ZDCMP2 is now uploaded! Anyone who needs/wants to download it may go do so.
User avatar
Krillancello
Posts: 309
Joined: Sat Nov 27, 2004 12:39 am
Location: Teh Intarwebivurs

Post by Krillancello »

I took the liberty of zipping the map, as I doubt anyone would really want to download a 20MB file over 56k, and a smaller file size would require less resources on my machine. :P

Edit: There seems to be a problem with the map; ergo I get the following error when I try to play it:
Spoiler: Err0rz0rz
User avatar
Bloodskull
Posts: 12
Joined: Sat Aug 21, 2004 8:29 am
Location: Florida

Post by Bloodskull »

Krillancello wrote:I took the liberty of zipping the map, as I doubt anyone would really want to download a 20MB file over 56k, and a smaller file size would require less resources on my machine. :P
I can't get into the whole zdoom folder on your little hosting thing, so how about a link for me to check this out maybe?
User avatar
Krillancello
Posts: 309
Joined: Sat Nov 27, 2004 12:39 am
Location: Teh Intarwebivurs

Post by Krillancello »

The ZIP file: ftp://66.27.139.97/zdoom/zdcmp2.zip

There shouldn't be a problem connecting, at least with a standard browser; though my preferred Firefox doesn't like FTP so much. There is an Anonymous account without a password that has download rights to all server files.

Note to those who use the ZDoom account: The ZDoom account's root directory is set to D:\Server\zdoom, while my own account and the Anonymous account's root directories are set to D:\Server. Thus, the ZDoom account would use ftp://66.27.139.97/zdcmp2.zip rather than the above link.
killingblair
Posts: 937
Joined: Mon Oct 04, 2004 9:16 pm

Post by killingblair »

Krillancello wrote:I took the liberty of zipping the map, as I doubt anyone would really want to download a 20MB file over 56k, and a smaller file size would require less resources on my machine. :P

Edit: There seems to be a problem with the map; ergo I get the following error when I try to play it:
Spoiler: Err0rz0rz
(hears aplause from 56kers) you get that error because zdoom tried to patch the nodes together and did a piss poor job. You need to fix the nodes and it should run.
User avatar
Krillancello
Posts: 309
Joined: Sat Nov 27, 2004 12:39 am
Location: Teh Intarwebivurs

Post by Krillancello »

I tried doing a node build in Doom Builder (1.64 build 311) a couple times and it err0r'd this:
Spoiler:
For the sake of notation, I opened the map with the ZD .93 config file.
Locked

Return to “Editing (Archive)”