[ECWolf] ECWolf Classics: Second Encounter

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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby AdamMasterArt » Wed Jul 15, 2015 5:21 pm

AstroCreep wrote:You also need a shim file to get it to work properly, since the menus are incomplete. It's on ecwolfs forums but I'll post a link when I get off work

Link to shim file please?
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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby Wiw » Thu Jul 16, 2015 4:18 pm

AstroCreep wrote:You also need a shim file to get it to work properly, since the menus are incomplete. It's on ecwolfs forums but I'll post a link when I get off work


A what?
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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby wildweasel » Thu Jul 16, 2015 4:31 pm

I didn't need any such file; just the latest ECWolf development build, a registered version of Wolfenstein 3D, and the .pk3 file of the mod from this thread.
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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby Gez » Thu Jul 16, 2015 5:11 pm

Wiw wrote:
AstroCreep wrote:You also need a shim file to get it to work properly, since the menus are incomplete. It's on ecwolfs forums but I'll post a link when I get off work


A what?

A shim.

Blzut made one: http://maniacsvault.net/ecwolf/files/macshim.pk3
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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby AstroCreep » Thu Jul 16, 2015 6:04 pm

wildweasel wrote:I didn't need any such file; just the latest ECWolf development build, a registered version of Wolfenstein 3D, and the .pk3 file of the mod from this thread.

Well that's stonerbrain if I ain't ever seen it, lol. :oops: For some reason I thought we were talking about macwolf lol. You're right. That should work fine and dandy.
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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby Gifty » Tue Jul 19, 2016 9:50 pm

The link is down, could anyone reup?
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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby wildweasel » Wed Jul 20, 2016 12:09 am

Gifty wrote:The link is down, could anyone reup?

It appears to work for me...
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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby Gifty » Wed Jul 20, 2016 2:53 am

It's working for me now too; weird, when I posted it was borked.
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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby QuakedoomNukem Cz » Fri Dec 23, 2016 7:09 am

Maybe I am bumping this thread, but it's for a good reason. After completing secret 6-7 I got send on 9th level, so I looked inside MAPINFO file and rewrote NORMAL EXIT and secret level to send you to 6-4. Here's the link: https://www.dropbox.com/s/8b06nmwnpx1rtbh/classics_second.pk3?dl=0
And yes, use latest ECwolf build, but Automap crashes it, so don't use it.
Last edited by QuakedoomNukem Cz on Thu Oct 26, 2017 6:13 am, edited 1 time in total.
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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby ZioMcCall » Fri Dec 23, 2016 4:03 pm

Why the link for high quality music don't work anymore?
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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby Rokim21 » Mon Feb 06, 2017 1:29 pm

Here the Dos Style Version: http://www.mediafire.com/file/wrpqq0bt5 ... +Style.zip

Credits: SamVision and some edits and resizes.
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Re: [ECWolf] ECWolf Classics: Second Encounter

Postby Finder153 » Tue Aug 14, 2018 12:11 am

The music pack link is broken. Think ya can fix it?
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