[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

thanks supersomari :)
im glad we have you on board
Last edited by raymoohawk on Fri Jun 12, 2015 3:29 am, edited 1 time in total.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Laggy wrote:Splat.
I tried something.
Spoiler:
Iunno. Sticky stuff.
based on some wolf3d lost levels style, maybe?
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

another

Image
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Skelegant
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

raymoohawk wrote:another

Image
Spoiler:
I like the Zamanthyte pauldron thingy :D
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

he thanks :)
and shes a girl
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Skelegant
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

I thought she might be, but it's safer to check than to just assume she's a guy and upset her by calling her "sir" XD
Would her hair use a brightmap to light up?
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Z.Franz
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Re: [SPRITES] Spriting Carnival!!

Post by Z.Franz »

Hi all. I'm new here.
Just wanted to share something I've been working on.
I "built" it over the original SHTGC0 sprite...
It's a Spas 12 shotgun.
Image

I'm not sure if I should add some more shading or not...
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VriskaSerket
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

Working on a different angle, a behind view for the VF-1 Valkyries. Already did some enemies (with a front view, though, for use as enemies).
Spoiler:
Oh, if only I could get my hands in some Macross Frontier models (particularly, the VF-25 and YF-29)
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Z.Franz wrote:Hi all. I'm new here.
Just wanted to share something I've been working on.
I "built" it over the original SHTGC0 sprite...
It's a Spas 12 shotgun.
I'm not sure if I should add some more shading or not...
welcome to the zdoom forum's SPRITING CARNIVAL. and so far so good, except those holes needs to be goes straight and the forend needs some work.
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Raziel236
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Re: [SPRITES] Spriting Carnival!!

Post by Raziel236 »

Z.Franz wrote:Hi all. I'm new here.
Just wanted to share something I've been working on.
I "built" it over the original SHTGC0 sprite...
It's a Spas 12 shotgun.
Image

I'm not sure if I should add some more shading or not...

That's exactly what I need! Needs some cleaning up.
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Slax
... in rememberance ...
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Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Z.Franz wrote:Hi all. I'm new here.
Just wanted to share something I've been working on.
I "built" it over the original SHTGC0 sprite...
It's a Spas 12 shotgun.
Image

I'm not sure if I should add some more shading or not...
Now that's a sweet SPAS! Rear sight looks a bit funky though.
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Clownman
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Re: [SPRITES] Spriting Carnival!!

Post by Clownman »

Captain J wrote:
Laggy wrote:Splat.
I tried something.
Spoiler:
Iunno. Sticky stuff.
based on some wolf3d lost levels style, maybe?
Did you get inspiration from...
Spoiler:
=p ((I had to))
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Virtue
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Re: [SPRITES] Spriting Carnival!!

Post by Virtue »

Carbine Dioxide wrote:An Arachnotron with flaming legs would be awesome.
its already in Complex Doom
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Raziel236
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Re: [SPRITES] Spriting Carnival!!

Post by Raziel236 »

Complex doom is a mix of a lot of existing stuff, pretty sure not much of it is exclusive, the arachnophyte itself comes from realm667.
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Orka
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Re: [SPRITES] Spriting Carnival!!

Post by Orka »

On a beautiful day I was looking for a good doom editor software and I've found it... The program is XWE.
There I could recolor original sprites. Here are some examples:
Blue imp
customimp.PNG
Grey SS soldier
customss1.PNG
And an edited sheet:
Custom Wolfenstein Boss
customwolfboss1.PNG
customwolfboss1.PNG (12.97 KiB) Viewed 906 times
Credits to UnTrustable for the alternate Hitler's death
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