im glad we have you on board
[SPRITES] Spriting Carnival!!
- raymoohawk
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Re: [SPRITES] Spriting Carnival!!
thanks supersomari
im glad we have you on board
im glad we have you on board
Last edited by raymoohawk on Fri Jun 12, 2015 3:29 am, edited 1 time in total.
- Captain J
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Re: [SPRITES] Spriting Carnival!!
based on some wolf3d lost levels style, maybe?Laggy wrote:Splat.
I tried something.Spoiler:Iunno. Sticky stuff.
- raymoohawk
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- Skelegant
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Re: [SPRITES] Spriting Carnival!!
raymoohawk wrote:another
Spoiler:I like the Zamanthyte pauldron thingy
- raymoohawk
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Re: [SPRITES] Spriting Carnival!!
he thanks 
and shes a girl
and shes a girl
- Skelegant
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Re: [SPRITES] Spriting Carnival!!
I thought she might be, but it's safer to check than to just assume she's a guy and upset her by calling her "sir" XD
Would her hair use a brightmap to light up?
Would her hair use a brightmap to light up?
Re: [SPRITES] Spriting Carnival!!
Hi all. I'm new here.
Just wanted to share something I've been working on.
I "built" it over the original SHTGC0 sprite...
It's a Spas 12 shotgun.

I'm not sure if I should add some more shading or not...
Just wanted to share something I've been working on.
I "built" it over the original SHTGC0 sprite...
It's a Spas 12 shotgun.

I'm not sure if I should add some more shading or not...
- VriskaSerket
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Re: [SPRITES] Spriting Carnival!!
Working on a different angle, a behind view for the VF-1 Valkyries. Already did some enemies (with a front view, though, for use as enemies).
Spoiler:Oh, if only I could get my hands in some Macross Frontier models (particularly, the VF-25 and YF-29)
- Captain J
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Re: [SPRITES] Spriting Carnival!!
welcome to the zdoom forum's SPRITING CARNIVAL. and so far so good, except those holes needs to be goes straight and the forend needs some work.Z.Franz wrote:Hi all. I'm new here.
Just wanted to share something I've been working on.
I "built" it over the original SHTGC0 sprite...
It's a Spas 12 shotgun.
I'm not sure if I should add some more shading or not...
Re: [SPRITES] Spriting Carnival!!
Z.Franz wrote:Hi all. I'm new here.
Just wanted to share something I've been working on.
I "built" it over the original SHTGC0 sprite...
It's a Spas 12 shotgun.
I'm not sure if I should add some more shading or not...
That's exactly what I need! Needs some cleaning up.
- Slax
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Re: [SPRITES] Spriting Carnival!!
Now that's a sweet SPAS! Rear sight looks a bit funky though.Z.Franz wrote:Hi all. I'm new here.
Just wanted to share something I've been working on.
I "built" it over the original SHTGC0 sprite...
It's a Spas 12 shotgun.
I'm not sure if I should add some more shading or not...
Re: [SPRITES] Spriting Carnival!!
Did you get inspiration from...Captain J wrote:based on some wolf3d lost levels style, maybe?Laggy wrote:Splat.
I tried something.Spoiler:Iunno. Sticky stuff.
Spoiler:=p ((I had to))
Re: [SPRITES] Spriting Carnival!!
its already in Complex DoomCarbine Dioxide wrote:An Arachnotron with flaming legs would be awesome.
Re: [SPRITES] Spriting Carnival!!
Complex doom is a mix of a lot of existing stuff, pretty sure not much of it is exclusive, the arachnophyte itself comes from realm667.
Re: [SPRITES] Spriting Carnival!!
On a beautiful day I was looking for a good doom editor software and I've found it... The program is XWE.
There I could recolor original sprites. Here are some examples:
Blue imp Grey SS soldier And an edited sheet:
Custom Wolfenstein Boss Credits to UnTrustable for the alternate Hitler's death
There I could recolor original sprites. Here are some examples:
Blue imp Grey SS soldier And an edited sheet:
Custom Wolfenstein Boss Credits to UnTrustable for the alternate Hitler's death












