[Release] The Trailblazer - 1.5e

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Cryomundus
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Re: [Release] The Trailblazer (1.2c)

Post by Cryomundus »

RIPANDTEAR wrote:I don't think anything special other than just what this laptop came with because my old computer broke but I will need to check
Ah, then it looks like your hardware might be too old, Opengl 3 requires fairly newish hardware. I forget if there's a version of gzdoom you can use, though I'm afraid you may be out of luck. :S
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Ed the Bat
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Re: [Release] The Trailblazer (1.2c)

Post by Ed the Bat »

Cryomundus wrote:Opengl 3 requires fairly newish hardware
Not sure I'd call a 7 year old standard 'fairly newish'...
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Armaetus
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Re: [Release] The Trailblazer (1.2c)

Post by Armaetus »

Perhaps the quick sidestepping/dash-jump could be turned on and off as even with an increased ticrate delay, it's possible to dodge at the wrong moment since it has happened more than once with me lol

Maybe a slider option for the frequency Trailblazerguy goes through cigs, from casual to chain smoker? Until then, I'll have to look where Trailblazerguy goes through his smokes and reduce the frequency.

Okay, it's in Decorate/Items/Smoking.txt but I'm not sure what to edit to lower it. To the DECORATE gurus, what to change?

PS: I love the machete, FMG, Skullthrottle and Patriarch, tho the Nutcracker needs some getting used to as you can use that to launch yourself across part of open maps lol
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Disc Primitive
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Re: [Release] The Trailblazer (1.2c)

Post by Disc Primitive »

I always turn dodge off. I already did when it was new (?) in the Unreal games.
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PillowBlaster
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Re: [Release] The Trailblazer (1.2c)

Post by PillowBlaster »

Glaice wrote:Perhaps the quick sidestepping/dash-jump could be turned on and off as even with an increased ticrate delay, it's possible to dodge at the wrong moment since it has happened more than once with me lol
Image

Image

May I also know why you want to disable cigs? It's such a little detail that's an inherent part of the character. If it gets in your way so badly, I want to know why.
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Carbine Dioxide
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Re: [Release] The Trailblazer (1.2c)

Post by Carbine Dioxide »

It never got in the way in my opinion. The first time I saw one, I thought it was a bullet casing. I think it's kinda cool, only it needs a sprite that has a higher resolution, like the casings.
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Disc Primitive
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Re: [Release] The Trailblazer (1.2c)

Post by Disc Primitive »

Carbine Dioxide wrote:only it needs a sprite that has a higher resolution, like the casings.
+1
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Armaetus
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Re: [Release] The Trailblazer (1.2c)

Post by Armaetus »

Whoops, I overlooked that.
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Carbine Dioxide
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Re: [Release] The Trailblazer (1.2c)

Post by Carbine Dioxide »

Could there maybe be a weapon that shotgun guys only drop, like the chain gunners?
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PillowBlaster
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Re: [Release] The Trailblazer (1.2c)

Post by PillowBlaster »

Glaice wrote:Whoops, I overlooked that.
That's okay. I hope I didn't sound look like an ass with this response, but I did add this not that long ago, and I am a bit supersensitive due to finals. Also, I am really curious - why do you want the cigs rate decreased? I have had some character development planned here, in case DN would pick on TB again. (Especially that it's related to him, go figure.)
Carbine Dioxide wrote:Could there maybe be a weapon that shotgun guys only drop, like the chain gunners?
There was an idea to add a lever-action, and it would fit that purpose perfectly, but DN didn't have enough patience to do a Terminator 2-styled reload flip. I can't blame him - that'd be a real bitch to do, but I still admire the idea.
Disc Primitive wrote:
Carbine Dioxide wrote:only it needs a sprite that has a higher resolution, like the casings.
+1
I'll see about this one.
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Disc Primitive
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Re: [Release] The Trailblazer (1.2c)

Post by Disc Primitive »

PillowBlaster wrote:Image
Blazingsphere
Applies the full effect of your special ability without losing your health, and it also stacks up with your movement speed. (Albeit I might reconsider that, as you get so fast it gets difficult to navigate.)
Hopefully but not urgently, will you fix this as well?
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PillowBlaster
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Re: [Release] The Trailblazer (1.2c)

Post by PillowBlaster »

Disc Primitive wrote:
PillowBlaster wrote:Blazingsphere
Applies the full effect of your special ability without losing your health, and it also stacks up with your movement speed. (Albeit I might reconsider that, as you get so fast it gets difficult to navigate.)
Hopefully but not urgently, will you fix this as well?
Oh. Well, that got fixed already, it does not longer stack up. (Guess I should edit the OP... Imagine how fast you could be before that, huh.)
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Disc Primitive
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Re: [Release] The Trailblazer (1.2c)

Post by Disc Primitive »

Ah, so it has been fixed. Yet I feel alot faster than Sonic the freaking hedgehog when I get it. :p
What about the health effect that does the same thing?
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PillowBlaster
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Re: [Release] The Trailblazer (1.2c)

Post by PillowBlaster »

Yep. Blazingsphere just forces on you the full effect of your passive ability, regardless of how much health you have. And hey, this guy is all about being blazing-fast, after all.
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Disc Primitive
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Re: [Release] The Trailblazer (1.2c)

Post by Disc Primitive »

Because he's awesome like that.
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