I Need Help In Creating Doom WAD's - HELP

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SploJa . Mark

I Need Help In Creating Doom WAD's - HELP

Post by SploJa . Mark »

Lo all..

I need help in creating my 1st Doom WAD. ive got the basic stuff of creating monsters, and making a basic level, but I'm not sure about how you actually play it. I ent got a single clue about how to use all the parameter stuff :cry: Ive used other game editors such as Tomb Raider and Max Payne, but DB seems a lot more complicated :?

Please reply with help or a good easy tutorial or e-mail me at
SPLoJA@hotmail.co.uk

:D :D :D
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Giest118
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Post by Giest118 »

To play a wad, there are three methods:

1: The "drag n' drop" way:
Self explanatory. Drag and drop your wad file onto the ZDoom exe.

2: The "command line" way:
Go into the DOS prompt and use the command line: zdoom -file yourwad.wad

3: The "frontend" way:
Download a ZDoom launcher from the downloads page... and then it should be fairly self-explanatory from there on.
killingblair
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Post by killingblair »

Leave the doom builder perimertiers alone, they know what their doing
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HotWax
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Post by HotWax »

giest118 wrote:To play a wad, there are three methods:

1: The "drag n' drop" way:
Self explanatory. Drag and drop your wad file onto the ZDoom exe.

2: The "command line" way:
Go into the DOS prompt and use the command line: zdoom -file yourwad.wad

3: The "frontend" way:
Download a ZDoom launcher from the downloads page... and then it should be fairly self-explanatory from there on.
Wow, it's almost like emailing a company and getting back a form letter completely unrelated to the question you asked. Way to go, Giest!
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jallamann
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Post by jallamann »

Let's try the asking approach:

What exactly is it you need help with?
Do you understand the basics of sectors, linedefs, vertices and things?
What do you mean with parameter stuff? (command-line parameter, thing parameter etc.)

Please be more specific.
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Ixnatifual
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Post by Ixnatifual »

HotWax wrote:Wow, it's almost like emailing a company and getting back a form letter completely unrelated to the question you asked. Way to go, Giest!
Hm? Seems to me like the perfect response?
farlowj
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Post by farlowj »

But he asked to create levels, not play them. Ergo, HotWax was right. Man, that felt weird saying that.
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Macil
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Post by Macil »

He seems to be asking for both.

Wait... DoomBuilder more compilcated than a real 3d game editor? ROFL!

Ok, what you need to do, is hit F5 in DooMbuilder. Hit the "Testing" tab. In the spot that says "Engine", hit the "Browse" button. Find your zdoom.exe and hit ok. Then hit the ok button to close the options. Then make sure your level is ready and is the opened file. Hit the green triangle play button (like on a VCR).
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Kirby
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Post by Kirby »

SploJa . Mark wrote:I need help in creating my 1st Doom WAD. ive got the basic stuff of creating monsters, and making a basic level, but I'm not sure about how you actually play it
You tell me what he needs help with. To say the truth, we just need to ask him to be more specific, because he appears to be saying two different things.
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jallamann
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Post by jallamann »

my own, humble self wrote:Please be more specific.
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HotWax
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Post by HotWax »

Heh.
SploJa . Mark

Post by SploJa . Mark »

Ive got it all sorted now, but I dunno where zdoom.exe is :?

cant find it anywhere
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Arcane
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Post by Arcane »

... you and Fatigue should team up and make a Megawad.
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Ixnatifual
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Post by Ixnatifual »

Here's a packed file with the newest ZDoom: http://www.zdoom.org/files/lars/96.cab
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jallamann
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Post by jallamann »

Arcane wrote:... you and Fatigue should team up and make a Megawad.
loool
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