[Not a bug] Widescreen Weapon Clipping - 2.0.95

Bugs that have been investigated and resolved somehow.

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Chris
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Post by Chris »

Why not just keep the weapons so they're off to the right? O.o
What happens if the graphic is designed to be on the left?
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wildweasel
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Post by wildweasel »

Ultraviolet wrote:So uh, when making weapons, don't stop at your vanishing points, except for the ones at the bottom line.
That's easy to say for those who make weapons. In the case of the Jackhammer (which was screenshot-ripped from Delta Force and cleaned up a little) it would be impossible to replicate the weapon's style and make it extend further.
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Graf Zahl
Lead GZDoom+Raze Developer
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Post by Graf Zahl »

And it's as easy to suggest 'solutions' that won't work. Face it, Doom was never made for widescreen displays so you have to live with those limitations if you weapon designers don't do anything yourselves to solve it.
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Arcane
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Post by Arcane »

I love you, Graf. :O
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