[Survey] How many of you CANNOT run GZDoom's OpenGL renderer

Discuss anything ZDoom-related that doesn't fall into one of the other categories.

Can your computer run GZDoom's OpenGL renderer?

Yes (perfect, smooth performance)
165
71%
No
40
17%
Yes, but very crappy performance (please elaborate)
27
12%
 
Total votes : 232

Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby edward850 » Sat Apr 25, 2015 7:15 am

You put that $10 in the bank. And then you keep doing that. It's called an emergency hardware fund. Eventually you wind up finding $200 in there when a graphics card that was suddenly made a legacy product and needs replacing. Then hand the old graphics card down to the unlucky person who wound up with an off the shelf ATI that barely understood what OpenGL was.

Something tells me this is a more common thing in New Zealand to do then elsewhere in the world, as I never hear of anybody else doing it all that often in other countries.
Last edited by edward850 on Sat Apr 25, 2015 7:17 am, edited 3 times in total.
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby Graf Zahl » Sat Apr 25, 2015 7:16 am

m4lmaster wrote:a cheap ass laptop...



Well, there's your problem. Don't buy that stuff or you may be in for some nasty surprises. Even when going cheap you should at least make sure that you don't purchase some obsolete hardware.
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby m4lmaster » Sat Apr 25, 2015 7:17 am

edward850 wrote:Easy: You put that $10 in the bank. And then you keep doing that. It's called an emergency hardware fund. Eventually you wind up finding $200 in there and a graphics card that was suddenly made a legacy product needs replacing.


to be honest im not EXTREMELY worried on getting one, i got eyes on a build next year once taxes come, i would just care to see other opinions.
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby Devianteist » Sun Apr 26, 2015 8:47 am

edward850 wrote:You put that $10 in the bank. And then you keep doing that. It's called an emergency hardware fund. Eventually you wind up finding $200 in there when a graphics card that was suddenly made a legacy product and needs replacing. Then hand the old graphics card down to the unlucky person who wound up with an off the shelf ATI that barely understood what OpenGL was.

Something tells me this is a more common thing in New Zealand to do then elsewhere in the world, as I never hear of anybody else doing it all that often in other countries.


That's cause New Zealand is prepared for everything.
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby m4lmaster » Sun Apr 26, 2015 5:58 pm

Graf Zahl wrote:
m4lmaster wrote:a cheap ass laptop...



Well, there's your problem. Don't buy that stuff or you may be in for some nasty surprises. Even when going cheap you should at least make sure that you don't purchase some obsolete hardware.


cant say no to free man.
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby ibm5155 » Mon May 04, 2015 10:21 am

make a video asking for donations for getting a proper hardware to be abble to play at least doom.
spam that video over aaa youtuber channels and facebook, and there you go :P
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby DaMan » Tue May 05, 2015 1:45 am

Bing rewards will get you about $5 a month. There are more ways if you have a lot of free time.
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby DoomKrakken » Fri Sep 04, 2015 5:46 pm

My computer crashes or performs like total ASS with some maps/mappacks, which renders them almost unplayable, such as Ultimate Torment 'n Torture, Winter's Fury, Insanity's Edge, Stronghold: On The Edge Of Chaos, and Sapphire. It did so even more with GZDoom 2.x, for whatever reason. I downloaded the most recent build of GZDoom very recently, and it lags less...and is less prone to crashing, but it still crashes randomly with some stuff. It's not even a normal crash, where it says, "Sorry! GZDoom crashed, so submit a crash report" window. No error messages either.

I think it might have something to do with the fact that GZDoom keeps getting set to low priority, but I don't know...
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby edward850 » Fri Sep 04, 2015 5:50 pm

DoomKrakken wrote:It's not even a normal crash, where it says, "Sorry! GZDoom crashed, so submit a crash report" window. No error messages either.

And predictably, none of these crashlogs have been posted.

DoomKrakken wrote:I think it might have something to do with the fact that GZDoom keeps getting set to low priority, but I don't know...

I want you to stop and think very carefully about this. Very, very carefully. :|
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby DoomKrakken » Fri Sep 04, 2015 5:53 pm

I don't take hints well. What is it you are trying to tell me?
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby edward850 » Fri Sep 04, 2015 5:55 pm

What hints? Neither of these were hints. You have failed to post any of your alleged crashlogs, but continue to complain about them anyway as if developers were psychic or something. Windows resource slicing will have absolutely 0% effect on the logical stability of a program's code.
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby DoomKrakken » Fri Sep 04, 2015 5:59 pm

BUT THAT'S THE PROBLEM. IT CRASHES WITHOUT EVEN OPENING A WINDOW FOR ME TO TYPE IN AND SUBMIT A DAMN CRASHLOG.

If they don't know what causes it, then fine.
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby edward850 » Fri Sep 04, 2015 6:00 pm

I confused the words crashlog and bug report, but the point remains that you have failed to notify anybody about anything.
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby DoomKrakken » Fri Sep 04, 2015 6:10 pm

Consider it notified.
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Re: [Survey] How many of you CANNOT run GZDoom's OpenGL rend

Postby ibm5155 » Sat Sep 05, 2015 4:48 am

Can't believe Edward missed a key question: What's your hardware? (CPU, gpu, ram, OS)
And for the last, you could test msi afterburner to check if the CPU or gpu (or both) after the faulty
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