I've done several searches, both in this forum and elsewhere online, and have yet to come across a step by step guide for a total beginner in editing/modding to add custom music to the levels in a game running in ZDoom.
I have the mp3s in a folder entitled "music," but that's all I have. In this case the game in question is Hexen, and the music in question is that of Hexen 64 (both of which I legitimately own, and have since their original release on PC and N64.)
I have never done anything like this before or used any tools associated with modding (with the lone exception of the Elder Scrolls Construction Set and some minor ini tweaks in various games for performance) and thus am hoping you will regard me as a complete initiate in these matters, and to the extent you're willing or able to, hold my hand a bit.
Or, failing that, direct me to a comprehensive and easily understandable guide I've missed in my searches.
There have been mods made in the past that do what I'm trying to do, however none of them are currently available anymore, and I'd much prefer to make my own so as to have control over the quality (I recorded the audio myself from the N64's stereo output.)
I essentially need to know everything from: what tools I need, where to get them, what to do, and how to do it, to what to name the tracks or any file format limitations, etc. I would be extremely grateful thank-you! I hope it's not too much to ask.
P.S. This would be strictly for personal use.
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UPDATE: For the benefit of future forum-goers who have the same question, this is the solution which worked most easily and was easiest to understand for me, thanks to the help from this lovely community, in a comprehensive step by step form:
- Go to http://doomwiki.org/wiki/Music and scroll down to the list of games. Click on the game you wish to mod music into, and note the names of the tracks for every level in your game. Determine which music goes with which level, and rename your audio tracks those names accordingly.
- Download Slade 3 from here: http://slade.mancubus.net/index.php?page=downloads and install it. I used default settings.
- Open Slade. Click File > New > WAD Archive
- Select all of the audio tracks you wish to mod into the game in question, and drag them into Slade. Wait for the list of tracks to fully populate (should be instantaneous unless you're on a very slow machine.)
- Go to File > Save As and enter whatever name you want for your music mod wad.
- Close Slade, and when asked if you wish to close it, click Yes.
- Click and drag the saved wad you just created directly into Zdoom on your desktop, or wherever it is.
- When Zdoom opens after doing this, select the game you're trying to mod, and then launch as normal. The songs will now automatically replace the vanilla in-game songs, and will be correctly applied to their appropriate levels, provided you named them correctly in step 1.
- Repeat every time you wish to run the game with this music. Simply skip dragging the music wad into Zdoom if you want to get back to the vanilla in-game tracks.
That's it! Thank-you again to everyone who replied!