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The final goal of this WAD is to create a magic caster of sorts, with Fire/Alt/Reload/Zoom abilities, as well as ammo replacement and possibly a monster replacement down the line. Also, a custom HUD at some point, as I learn how to do so.
Make sure you have a Zoom and Reload key mapped. Most weapons have these abilities so far. I'm going to just say this is an Alpha.
The weapons work in very unconventional ways, some of them very strange. Weapon damages and ammo consumption is not final. In fact, almost nothing is final.
Weapon FAQ
Spoiler:
Book: You slap people with it. It has a very rough combo to it, that you have to time.
Ghost(pistol): Fires quickly, but not so powerful.
Fire(Shotgun): Fires a flame swathe, or chargeable fireball.
Poison(SuperShotgun): Focus primary fire to poison your enemy, keep focused to tear them apart, or fire a poison cloud wave.
Lightning(Chaingun): Fire a devistating pillar of lightning, or a horrible thunderstorm.
Earth(Rocket Launcher): Launch a ground-crawling spike shot, or summon the ground to explode in spikes.
Ice(Plasma): Fire a stream of bouncing ice shots, or summon a cloud to rain down ice shots
Wind? More ghosts?(BFG): Summon a tornado to suck enemies into it, or summon a swirling blender of ghosts.
Use Item, Shadow Book: Shoot shadow shots and fair speed and power.
Use Item (No icon) Mana Barrier: Currently just a powerup, specifics aren't working yet.
General FAQ
Spoiler:
I have not done anything in doom since before people packaged things neatly in PK3s. I'm terribly out of date when it comes to what Zdoom can do, so this is mostly touch-and-go learning.
If something doesn't work correctly, or could work better with some changes, tell me. I'm trying to learn as much as I can, so I can make something in the future that people would really enjoy.
The code in the WAD is VERY sloppy. Lots of copy-paste because I'm mostly unsure.
I also have very little in terms of sound/graphical resources. I have a handful of old WADs I'm stripping for stuff.
Again, If you can offer any advice as to code, resources, etc, it'd help a great deal. Even other peoples projects for code to study, I'll take it.
Most of the editing was done in Slade and GIMP.
Sources
Spoiler:
I took the blood explosion sprite from GMOTA, which I think is from Mortal Kombat.
Various resources from Hexen and a weapon resource WAD called WRW.WAD
I also took things from a WAD called "GSCExperiment.WAD". I'm not sure where it came from.
Changelog
Spoiler:
3/29/2015
-Added an ammo system to all weapons. Now function on 3 mana types, including personal "Stamana" pool.
-Tweaked Lightning to look a little better (Not sinking into the floor)
-Experimented with creating a HUD. HUD not final. Yes, I know it does not currently show health.
The reason I've jumped back into WAD making, likes what I've done here. I am totally okay with this.
As far as some of the ideas from your Pastebin, Nax. I REALLY like the Chain Lightning idea, and I've thought about it before, but I haven't worked out how it'd be done in a way that it won't hit the same enemy more than once. I also like the Blood Darts idea, as well as the Necro weaving, even if I can't make them fit here. I do indeed love peoples ideas.