@Seidolon
Tried a bit your map: very impressive, when it's finished I'll fix all the errors/misalignements/scripts/monsters/items and see if there's more to add.
Just try to make the tower ladder space more large, players can stuck even if they're climbing or entering on the rooftop
(the entrance must be enlarged too).
Remember to make a small alcove instead of dizzy walls in the healthbonuses angle
(we're working with 3d space you know, so try to map faithfully with such things - I know this should be an hard-fight indeed to deal with, but it's one of the main aim with Gore mapping). BTW my idea of this map was really different, expecially at its very start, but continue your neat mapping - looks very promising indeed. Replace the Vore with something less skilled
(FYI remember that greenie monsters, except for the Vulgar, will be encountered inside swampy maps, so sunken hopes and watery grave doesn't need 'em - I know that Vores are not green too, just a bump
).
Also edit your mapinfo, remove the sky lines and build in your map a squared skybox (remember tagged viewpoint and redirecting pickers, for each sectors "sigh!"), I'm planning to remove gldefz'd skyboxes because of weather/time transitions stuff to do.
Please do not advertise/invite too much people inside your posts, I said to ALL team members to act always like a low-profile/wise man, and remember that I'm not in a hurry with this project ATM, while I can understand your exciting in it.
Two things to say to you about your requests:
1) Subtractive lights looks great, I'll find a way to spawn them directly when trees are placed on map, so you'll never need to add them directly anymore

2) You're not the solely culprit of that fork stuff, I think I've done something wrong on revision updating process. Just don't "fork" like a farmer

3) Don't care too much for HOMs or bugs, your map is a WIP and it's natural consequence of it. We'll see later how to fix things
4) Do not use too much dynamic lights here and there, this will be another part of the fixing stuff process
Now I'll update a bit the OP thread (see weapons) and Baddie grenadelauncher, then it's time for a week streak with Blade of Agony. Stay tuned and
