Occultic Doom [Duel-Submachine Gun Sprite Sheet]

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Occultic Doom [Duel-Submachine Gun Sprite Sheet]

Postby Kontra Kommando » Thu Feb 26, 2015 2:38 am

Image

I have now created a duel version of the SMG, which shows the side of the gun. I will include this as a weapon in the next update. Moreover, I will make this weapon as a stand-alone download as well.

//

Image

http://www.mediafire.com/download/g9bytsa018kbgm6/Occultic+Doom+Beta+3.1.zip

Here is beta 3.1

It fixes a small issue with conjuration

More importantly it introduces the Submachine Gun as a start weapon

Recommend With:

Black, Death, & Thrash Metal 8-Bit Music Randomizer

http://www.mediafire.com/download/8aacovc5d3hctpl/Black%2C+Death%2C+%26+Thrash+Metal+8-Bit+Random+Music+Player+%28v2%29+by+Kontra+Kommando.zip

Spoiler:
Last edited by Kontra Kommando on Fri Mar 20, 2015 1:29 pm, edited 50 times in total.
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Re: Imp and Goblin Randomizer

Postby Sgt. Shivers » Thu Feb 26, 2015 3:21 am

Wow, these are excellent!
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Re: Imp and Goblin Randomizer

Postby Gez » Thu Feb 26, 2015 4:19 am

Looks cool, though I guess they'd look more goblin without spikes.
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Re: Imp and Goblin Randomizer

Postby matuloco » Thu Feb 26, 2015 8:55 am

Great idea and it looks very good! although some pixels around the nose (specially in the frontal frames) are a few shades too dark in my opinion.
This character could also work well in Heretic / Hexen by adding some clothing and a knife or club as weapon; very RPG like :D
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Re: Imp and Goblin Randomizer

Postby Peter Bark » Thu Feb 26, 2015 9:12 am

Nice one! I especially like the nose... and I always thought imps were little red dudes with wings and pitchforks :P
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Re: Imp and Goblin Randomizer

Postby Lippeth » Thu Feb 26, 2015 12:27 pm

These look great! I agree with the removal of spikes, and torn up articles of clothing or something would also look cool.
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Re: Imp and Goblin Randomizer

Postby WARCHILD_89 » Thu Feb 26, 2015 1:19 pm

nice stuff, gotta add this to my monster resource PK3 when finished ;-)
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Re: Imp and Goblin Randomizer

Postby Slax » Thu Feb 26, 2015 1:31 pm

Spiked goblins, huh? Spoglins!
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Re: Imp and Goblin Randomizer

Postby cem26 » Thu Feb 26, 2015 2:16 pm

his noise look like squidword noises
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Re: Occultic Doom [Formerly Imp and Goblin Randomizer]

Postby Kontra Kommando » Thu Feb 26, 2015 7:23 pm

Image

I have included another monster into this mod, which I have now renamed "Occultic Doom". Above is a sprite sheet I have completed of a Possessedman. Basically, since the doom zombies were possessed, I though it would be interesting to see different kinds of possession. This monster draws its inspiration from the Exorcist, and Evil Dead. His head spins around in 360 degrees, and levitates in the air. It has an attack similar to the lost soul, except its quickly repeated, but is weaker power. Moreover, they have the same health as a zombieman.

I do in fact think its a good idea to get rid of the spikes from the goblin. I will include that in the next update to this WAD. In the meantime, check out this latest version with Possessedman.

Link:

http://www.mediafire.com/download/3bl19qwt7hnkuq8/Occultic+Doom.wad
Last edited by Kontra Kommando on Thu Feb 26, 2015 9:53 pm, edited 2 times in total.
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Re: Occultic Doom [Formerly Imp and Goblin Randomizer]

Postby Lippeth » Thu Feb 26, 2015 7:38 pm

That's awesome! One suggestion is to remove +NOGRAVITY so they just hover over the ground. I don't know why but that just seems cooler than floating to oblivion. Keep this up either way, I love it!
Last edited by Lippeth on Thu Feb 26, 2015 7:40 pm, edited 1 time in total.
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Re: Occultic Doom [Formerly Imp and Goblin Randomizer]

Postby Big C » Thu Feb 26, 2015 7:39 pm

I like it! Any possibility of "YOUR MOTHER SUCKS COCKS IN HELL"/"LET JESUS FUCK YOU" soundbites? :lol:

Also he still drops ammo mags. Not sure whether this was intended or not.
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Re: Occultic Doom [Formerly Imp and Goblin Randomizer]

Postby Kontra Kommando » Fri Feb 27, 2015 12:59 pm

Cool suggestions guys!

Also, here is the Goblin, without the spikes. I have also given him 3 toes, to help it look even more unique from the imp. I will implement it in the next update for this mod.

Image
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Re: Occultic Doom [Formerly Imp and Goblin Randomizer]

Postby Gez » Fri Feb 27, 2015 1:12 pm

Looking nice!
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Re: Occultic Doom [Formerly Imp and Goblin Randomizer]

Postby Peter Bark » Fri Feb 27, 2015 4:12 pm

if Realm667 is still taking in monsters, you should submit this, he'd fit into Heretic/HeXen too.
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