[Request] Mugshot faces for WolfenDoom (BoA) characters
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
Any decent paint program should allow you to copy/paste the elements of the image, manipulate them and treat the background green as transparent.
Re: [Request] Mugshot faces for WolfenDoom (BoA) characters

Give him a hipster40's hairdo.
- Tormentor667
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Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
@Mor'Ladim - Awesome work so far, thanks alot. I've adjusted a few of your mugshots and added placeholders for the one I already prepared in terms of ingame sprites
@Enjay - Thanks for the kit. The main problem with these is that I am not able to make them fit to the mugshots as well, so I most likely will stick to the mugshots and the lowres variant instead of going "hires" (if you can call 320x200 hires
).
Considering that I am using the original BJ mugshots it would be cool to adjust them so they are fitting even more together but in my eyes you already did a damn good job on them as they are.@Enjay - Thanks for the kit. The main problem with these is that I am not able to make them fit to the mugshots as well, so I most likely will stick to the mugshots and the lowres variant instead of going "hires" (if you can call 320x200 hires

Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
Fair enough. They're available for anyone who wants to use them for whatever anyway. 

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Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
Could I use that as a Dr. Proton portrait?Enjay wrote:
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Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
Thank you. I'm currently in the process of converting the dialogue from strife to zdoom. That along with making each NPC a unique actor is taking a while.
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Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
I really like how this is coming along.
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Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
Thanks alot Peter, just added those as well
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Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
Just to give you a small idea of how things are working:
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Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
The only thing i would suggest is getting rid of the band going diagonally across the allied soldiers. Most Allied uniforms i've seen don't have those. Other than that, this is looking absolutely fantastic. Seeing a professional wolfendoom project is awesome!
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Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
Sure, the only problem here is that I am not a sprite artist 

Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
British army:

Not general wear by regular troops though.
I'm actually more concerned by the ones wearing the very characteristic German Stahlhelm.
[edit] Should have said that the video and the map look really cool though. [/edit]

Not general wear by regular troops though.
I'm actually more concerned by the ones wearing the very characteristic German Stahlhelm.
[edit] Should have said that the video and the map look really cool though. [/edit]
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Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
This is something I was already able to take care ofEnjay wrote:I'm actually more concerned by the ones wearing the very characteristic German Stahlhelm

- Peter Bark
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Re: [Request] Mugshot faces for WolfenDoom (BoA) characters
wow this looks incredible! you have captured the mood perfectly.