The WIP Thread
- phantombeta
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Re: The WIP Thread
Doom Builder Sharp/# :)
- DoomRater
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Re: The WIP Thread
I lost it at "The New Doom Builder"
- Kinsie
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Re: The WIP Thread
DB Cooper
- TheBadHustlex
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Re: The WIP Thread
DoomBuilder9000.
- Captain J
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Re: The WIP Thread
DoomBodybuilder or Brutal Doombuilder: Hardcore Edition.
- DoomRater
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Re: The WIP Thread
"GO! GET TO DA LINEDEFS!"Captain J wrote:DoomBodybuilder
- Kappes Buur
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Re: The WIP Thread
Maximum EDitor 

Re: The WIP Thread
Calamity Maker. Or Catastrophy Erector! 
I knew I should've picked a more catchy and less "loaded" name...

I knew I should've picked a more catchy and less "loaded" name...
Re: The WIP Thread
IDBuilder+
Because who doesn't love prboom+ :v
Because who doesn't love prboom+ :v
Re: The WIP Thread
IDitorBlox wrote:IDBuilder+

Re: The WIP Thread
As long as it doesn't turn into IDiotor...
- sonic_HD87
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Re: The WIP Thread
When i was making a MK map i come to the crazy idea that everytime you enter on a map, a random time is set on the map, this was to simulate the arena time variation that i saw on MK9 without need to make 3 different maps of the same arena.
And so i make this basic day\night cycle with Sector_SetFade and Sector_SetColor.
I don't know if the project is going to be finished since you can only play as Doomguy due to the lack of proper sprites for the enemies, the idea was to select a character and every character has his own FPS sprites, and since im not a Pixel-Art monster i doubt is going to have such feature.
And so i make this basic day\night cycle with Sector_SetFade and Sector_SetColor.
I don't know if the project is going to be finished since you can only play as Doomguy due to the lack of proper sprites for the enemies, the idea was to select a character and every character has his own FPS sprites, and since im not a Pixel-Art monster i doubt is going to have such feature.
Spoiler: Imagesand BTW does someone knows how DoubleSky is declared on MAPINFO? the Wiki doesn't have examples.
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Re: The WIP Thread
Making progress on Mac Wolfenstein support (including mods) in ECWolf:
http://maniacsvault.net/loosefiles/macwolf4.png
http://maniacsvault.net/loosefiles/macwolf4.png