Night Dive are Exhuming another Retro FPS

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Night Dive are Exhuming another Retro FPS

Postby Kinsie » Thu Feb 12, 2015 11:01 pm

Here we go again...

First, Kaiser posted these incredibly cryptic photos in the #dtwid IRC. Here's one of them:
Image

Then, on some online radio podcast show majig (Season 3 Episode 10, 28 minutes in), Night Dive CEO Stephen Kick outright announced that they're working on remastering the Saturn port of Exhumed/Powerslave for digital re-release on PCs.

Could these two factoids possibly be related?!?! Spooky jazz hands?!?!
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Re: Night Dive are Exhuming another Retro FPS

Postby SamVision » Thu Feb 12, 2015 11:16 pm

remastering the Saturn port of Exhumed/Powerslave

Image
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Re: Night Dive are Exhuming another Retro FPS

Postby Nevander » Fri Feb 13, 2015 12:12 am

Nothing wrong with more ports, but I wish they'd get cracking on Doom 64 EX's next version. Hell I'd pay for Doom 64 remastered like they did with Strife.

Doom 64 :wub:
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Re: Night Dive are Exhuming another Retro FPS

Postby Snarboo » Fri Feb 13, 2015 3:00 am

I wonder if they'll include the DOS version, too. It's not as good/interesting as the console versions, but it's still pretty fun!
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Re: Night Dive are Exhuming another Retro FPS

Postby Enjay » Fri Feb 13, 2015 3:16 am

It'd be nice if they got their fingers out and actually got the GOG release of Strife done.
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Re: Night Dive are Exhuming another Retro FPS

Postby Snarboo » Fri Feb 13, 2015 3:30 am

Yeah I've been wondering about the GOG release too. Still hoping it gets the full VE treatment rather than just dumping the DOS version on GOG and calling it a day...
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Re: Night Dive are Exhuming another Retro FPS

Postby MaxED » Fri Feb 13, 2015 6:20 am

Heh... For a second I thought that I should've worked on my little project a bit faster :)
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Re: Night Dive are Exhuming another Retro FPS

Postby leileilol » Fri Feb 13, 2015 7:02 am

WoW if Only they Remaster the Saturn version of Quake the Original And Superior Version by Sega before I'd Software Foucked It Up
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Re: Night Dive are Exhuming another Retro FPS

Postby YukiHerz » Fri Feb 13, 2015 11:29 am

Didn't play Saturn version, but i hope the controls are... not shit.
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Re: Night Dive are Exhuming another Retro FPS

Postby Enjay » Fri Feb 13, 2015 1:13 pm

Anyone got any idea why the name was different in the US and European markets? I believe that Powerslave was a reference to an Iron Maiden Album but why wasn't that used in all territories?
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Re: Night Dive are Exhuming another Retro FPS

Postby SamVision » Fri Feb 13, 2015 2:25 pm

Saturn version of Quake

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The Saturn version of Quake was awful, I unfortunately owned it for a while before selling my Saturn collection and all of it's subpar games.
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Re: Night Dive are Exhuming another Retro FPS

Postby xenoxols » Fri Feb 13, 2015 3:10 pm

I hope they make ammo work like the dos version. By which I mean not every gun uses the same ammo.
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Re: Night Dive are Exhuming another Retro FPS

Postby SamVision » Fri Feb 13, 2015 3:20 pm

xenoxols wrote:I hope they make ammo work like the dos version. By which I mean not every gun uses the same ammo.

The console versions of Exhumed cannot work like that because they were specifically designed with the universal ammo thing. Unless Night Dive decides to completely change some of the game mechanics they shouldn't do that.
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Re: Night Dive are Exhuming another Retro FPS

Postby DoomRater » Sat Feb 14, 2015 5:48 pm

Quick unrelated nitpick but since when did factoid mean fact?
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Re: Night Dive are Exhuming another Retro FPS

Postby PlayerLin » Sun Feb 15, 2015 12:22 pm

......Saturn port? OK, I'm surprised......wait, Kaiser? hmm, make sense. :D

Considering the DOS version one is based on Build engine, maybe they want to avoid some licensing problems(?), I guess...

(In my own opinion, Saturn version's engine isn't too bad but just feel...so weird...and the Duke3D port for Saturn which using the same engine also have the same problems...not tried Quake but whatever...I guess I tends like DOS one for no reasons... :P )

Yeah, too early to judge it...maybe the end-product maybe better? :?


MaxED wrote:Heh... For a second I thought that I should've worked on my little project a bit faster :)


Doesn't your mod based on PC DOS one?
But, don't know that new port by ND will adding things from the DOS port...
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