I've just sent to you a small updated file. I think you are free to release it then.Thanks!
If you think that anti-aliasing won't help much, then I'll use your current sprites (they look pretty good already) and release version 1.1.0
IMOH invisibility was intended for SNEAKING UNDISTURBED through upcoming battles and not only for survive.Well, that would make the invisibility useless altogether. As I explained under Detailed design choices:Health + Armor is the simplest way I found for that purpose.Coincident wrote:I wanted a simple and balanced alternative to reach the intended goal of the invisibility sphere: help survive an upcoming battle.
I'll give you an example; imagine that you're fighting on a place filled with lava/nukage and the only exit way is through a dark alcove guarded by a bunch of mancubus: you're panicking and mancubi fires repeatedly to you because THEY'VE SEEN YOU, and if you take 40+40 you could survive (maybe) 2/3 shoots of them. BTW I really like your idea with this special pickup, also you may consider another variant: a portable minisphere with INVISIBILITY ACTIVATED plus 40+40 CHOOSEABLE AID from inventory