[Release]Wolfenstein 3D Bosses rotations.

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armymen12002003
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by armymen12002003 »

Well now that PSTrooper finished the officer pain rotations i i took some of untrustable's bosses and the fake hitler and some of my stuff from 2nd encounter and added to Bowen's Hitler's bunker wad which can be found here http://www.doomworld.com/idgames/index. ... bunker.zip

https://drive.google.com/file/d/0B68BnG ... sp=sharing

also i had to lower the health on some the bosses to make the level beatable.
Last edited by armymen12002003 on Tue Jan 06, 2015 3:07 pm, edited 1 time in total.
spforce
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by spforce »

you forgot to add the ss pain rotations
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armymen12002003
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by armymen12002003 »

spforce wrote:you forgot to add the ss pain rotations
i just looked in the wad file the pain rotations are there.
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by spforce »

you right sorry didnt looked enough at the folder the first death frame confused looks really similar
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armymen12002003
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by armymen12002003 »

thats alrite
spforce
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by spforce »

i remaped the ss pain rotations to to the mutant ss color , now i gonna start to add the chain gun to otto in all rotations
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DenisBelmondo
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by DenisBelmondo »

i saw my really old shitty bjs up there that i made when i was 11 and couldn't help but to share this:
Spoiler:
it's not really complete right now but if anyone wants to soup up some of the more wonky looking frames they can be my guest!
PSTrooper
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by PSTrooper »

After analyzing BJ's official front sprites a bit, he seems to have an Officer's body, with an SS head (if that makes any sense). I might can use yours as reference for like the hair and stuff, since that has to be recreated from scratch. It's also come to my attention that there are two pain states used for Wolfenstein's enemies. I've been working on those as well. It also means that I may have to update the first set of pain rotations I made, so the second set appears more consistent with the first when they both pop up in game. Like I've said, nothing is final yet.
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ArmanAhmadi
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by ArmanAhmadi »

DenisBelmondo wrote:i saw my really old shitty bjs up there that i made when i was 11 and couldn't help but to share this:
Spoiler:
it's not really complete right now but if anyone wants to soup up some of the more wonky looking frames they can be my guest!
This looks familiar. I like it :D
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UnTrustable
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

I like it too.

Im back again, my PC went totally broken, but its back up now.
Lost all my Wolfenstein 3D Invasion files, but i still have all the Boss sprites.
I just have to remake the main source wad file again... :cry:
PSTrooper
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by PSTrooper »

I'm sorry to hear that. It's hard to imagine how many projects were lost to computer failure.
I made an SS surrendering. Based on ega SS from that unreleased Doom art collection. I mostly just made this out of boredom. I don't plan on doing rotations for it. My focus is on the official stuff first.
Image
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Captain J
 
 
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Captain J »

UnTrustable wrote:Im back again, my PC went totally broken, but its back up now.
Lost all my Wolfenstein 3D Invasion files, but i still have all the Boss sprites.
I just have to remake the main source wad file again... :cry:
mein leben, i'm sorry to hear your heavy loss. anyway you gotta give more attentions to rest of the bosses, aim for the important one then the rest of the progress would be easier.
PSTrooper wrote:My focus is on the official stuff first.
Image
looks like the taunt move when he killed the player.
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UnTrustable
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

Thanks for the support guys.
No worries about the loss, they were just maps and music files who are lost.
Boss sprites are stored on my laptop which is not broken.
And above all... the bosses are also stored on the web.
PSTrooper
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by PSTrooper »

Captain J wrote:looks like the taunt move when he killed the player.
Woop! Woop!
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UnTrustable
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Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

PSTrooper wrote:
Captain J wrote:looks like the taunt move when he killed the player.
Woop! Woop!
Image
LOL ! :mrgreen:
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