Running on Crunchbang Waldorf, fully updated using a backport for SDL 2.0, in a window
Try to turn too far and shoot, no longer turning, am clicking on desktop or background window
[a4c07a9ee3] Mouse not captured
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Re: [a4c07a9ee3] Mouse not captured
Works fine here on Kubuntu. Since you say a backport, have you tried compiling SDL2 from official sources?
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Re: [a4c07a9ee3] Mouse not captured
Currently the backend uses SDL_SetRelativeMouseMode.
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