Any hex editor worth its salt could do it. Search for 0x00, replace by 0x20.
IIRC PNotepad can also do it by copy/pasting the problem character in the search and replace box.
[pre-342] WolfenDoom Portal is buggy
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- NeuralStunner
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Re: [pre-342] WolfenDoom Portal is buggy
Notepad++ still can. Switch to extended mode (which allows escape sequences) and replace \0 with a space or nothing. (Amusingly, you can replace it with \0 for the same effect. Seems NP++ can't input nulls for some reason, but you can use a proper hex editor if you need to do that.)Graf Zahl wrote:Get Notepad++, which can display them. Unfortunately you have to remove them manually because I haven't found a search&replace tool yet that can do it automatically.
- Tormentor667
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Re: [pre-342] WolfenDoom Portal is buggy
Where can I find the "extended mode"?NeuralStunner wrote:Notepad++ still can. Switch to extended mode (which allows escape sequences) and replace \0 with a space or nothing. (Amusingly, you can replace it with \0 for the same effect. Seems NP++ can't input nulls for some reason, but you can use a proper hex editor if you need to do that.)
- Graf Zahl
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Re: [pre-342] WolfenDoom Portal is buggy
It's a checkbox in the search / replace window.
Re: [pre-342] WolfenDoom Portal is buggy
Bug closed as mod's fault?
Re: [pre-342] WolfenDoom Portal is buggy
Laz put up his own site which looks basically the same as the Doomworld hosted one but it seems to have the new (ready patched) versions of his projects. However, as I mentioned, I did notice that some of the sound lumps are still in the Mac format - though that can be easily changed using Slade.Tormentor667 wrote:Where can I get the latest versions of any WolfenDoom project available to make sure everything works as intended?
http://lazrojas.com/wolfendoom/
- Tormentor667
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Re: [pre-342] WolfenDoom Portal is buggy
Thanks Graf and thanks Enjay 
- Graf Zahl
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Re: [pre-342] WolfenDoom Portal is buggy
Should work now. After validating the format I just change all zeros to spaces.
