Thats more or less what I wanted to know.
Are floors are drawn from segs?
Mmm, question about the next version's floors
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Tormentor667
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But what about this "SingleFlatDrawing" method, which could be hardcoded into the doom engine? I just think about the effect you can achieve with "floating wall textures" projected to their flat-equals. With this possibility (drawing flats in a certain height with a certain shape and size) you could fake every possible 3D - Object without any problems!
- Tormentor667
- Posts: 13554
- Joined: Wed Jul 16, 2003 3:52 am
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia (Modern GZDoom)
- Location: Germany
- Contact: