I would recommend doing plenty of independent mapping and getting the practice, before you sign up for other projects.fellowzdoomer wrote:Some good\bad news from me: im mapping for freedoom.
I would recommend doing plenty of independent mapping and getting the practice, before you sign up for other projects.fellowzdoomer wrote:Some good\bad news from me: im mapping for freedoom.
Zero X. Diamond wrote:I've got to be honest, Mike. I don't know if I've ever actually said it, but I've thought about it a lot. Now, don't get me wrong here; your sprites are great. But... they really don't match the Doom aesthetic. It's clearer now than ever now that you're using edited Doom hands on your gun there. Somehow your guns almost seem to have cartoony outlines to them and the shading seems... I dunno, too soft and smooth? Somebody who actually does more spriting stuff than I could probably describe what I'm trying to say better.
CruX wrote:Zero X. Diamond wrote:I've got to be honest, Mike. I don't know if I've ever actually said it, but I've thought about it a lot. Now, don't get me wrong here; your sprites are great. But... they really don't match the Doom aesthetic. It's clearer now than ever now that you're using edited Doom hands on your gun there. Somehow your guns almost seem to have cartoony outlines to them and the shading seems... I dunno, too soft and smooth? Somebody who actually does more spriting stuff than I could probably describe what I'm trying to say better.
Eh, depends on what you're using it with, I suppose. I used some of Eriance's hands from the older versions of the Demon Eclipse weapons and am personally pretty satisfied with the result;
(ignore the pillow-shaded arm, that's all my doing)
I'll agree though, his actor sprites don't have quite the same level of detail as the original Doom sprites. They really wouldn't look right being side-by-side, but they sure do have their own charm. Honestly, my only complaint about Mike's stuff so far is that he hasn't made an assault rifle with a dedicated reload frame D:
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