Loading the Automap on Startup

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hornbrod
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Loading the Automap on Startup

Post by hornbrod »

How can I load "idbeholda" to automatically load the automap when starting a game so I don't have to type it in the command line. Can I bind it to a single key, like the "m" key, by modifying the configuration settings file? I've been trying with no success. I'm using Zdoom ver. 2.7.1

Thanks; Don
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edward850
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Re: Loading the Automap on Startup

Post by edward850 »

Enter this in the console:

Code: Select all

bind m "am_cheat 2"
Press 'm'.
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hornbrod
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Re: Loading the Automap on Startup

Post by hornbrod »

Where do I enter bind m "am_cheat 2"? In the config.ini file?

I'm confused. I've set up key bindings in this file before, but nothing happens when I enter bind m "am_cheat 2" in the file.

Thanks for the help........
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wildweasel
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Re: Loading the Automap on Startup

Post by wildweasel »

Edward said to put it into the console. It should be permanent afterwards.
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hornbrod
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Re: Loading the Automap on Startup

Post by hornbrod »

Okay - I'll try that.........
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edward850
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Re: Loading the Automap on Startup

Post by edward850 »

The [wiki]Console[/wiki], fyi. ;)
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hornbrod
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Re: Loading the Automap on Startup

Post by hornbrod »

Great - it works. Thanks very much.

I eyeballed the .ini file and it did not get modified by typing this into the console. Which file got modified?
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edward850
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Re: Loading the Automap on Startup

Post by edward850 »

The ini. It gets stored in your key bindings (seeing as it is a key binding; bind <key> <action>).

Edit: Also, just remembered that all idbeholda does is give the comp-area map. You can try alternatives depending on what you actually want.
If you want idbeholda exactly:

Code: Select all

bind m "give Allmap"
Or, if you want something a little more than that (completed map, no things):

Code: Select all

bind m "am_cheat 1"
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hornbrod
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Re: Loading the Automap on Startup

Post by hornbrod »

I searched the ini file and it's not there. But it does show in the [Doom.DoubleBindings] section the text m=daedalus_msgspeed. So the "m" key is binded to two actions? The automap feature works fine using the m key now.
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edward850
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Re: Loading the Automap on Startup

Post by edward850 »

It'll be in [Doom.Bindings], as m=<whatever the action is>. Do note that ZDoom doesn't write to any other config.
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hornbrod
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Re: Loading the Automap on Startup

Post by hornbrod »

edward850 wrote:It'll be in [Doom.Bindings], as m=<whatever the action is>. Do note that ZDoom doesn't write to any other config.
Found it in [Doom.Bindings], m=am_cheat 2. I don't come on here too much, but when I do, you guys always help me out. Image Seems like I've been playing DooM for about 100 years now and it never gets old. I really appreciate the help. I'll try the other variations of the automap also.

EDIT: The "give Allmap" was the key binding I was looking for as the map is grayed out until passing through. Thanks again Edward850.
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