Gallery of Useless Bumps

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Moderator: GZDoom Developers

Re: Shitty games thread

Postby pez » Thu Oct 16, 2014 9:47 pm

stock doom + doom 2

>KID KID KID I WAS HERE BEFORE U KID KID KID
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Joined: 10 Aug 2014

Re: Shitty games thread

Postby Onar4241 » Fri Oct 17, 2014 1:27 pm

pez wrote:stock doom + doom 2

>KID KID KID I WAS HERE BEFORE U KID KID KID


Bumped just to say this?
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Onar4241
I'm just a guy...
 
Joined: 03 Aug 2014
Location: New York

Re: [Finished] PSX Quake 2 deathmatch maps and weapons

Postby Stormblade » Tue Oct 21, 2014 12:43 pm

:D! Not only are you working on Doom: Evil Unleashed, but you made this mod! :D :D :D

You sir are awesome and so is wildweasel! :D

Though this might be a stupid idea....

What would happen if you and wildweasel and some other legendary modders got together to create your own version of what Doom would be to you guys?

Like if someone handed you the idea for Doom which is basically (Evil Dead 2 demons and chainsaw meets technology of Aliens (1986) plus demons from Dungeons and Dragons) what would your vision of Doom be if that's all you were told?
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Stormblade
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Joined: 19 Sep 2014
Location: UAC Ganymede Labs

Re: [WIP], Deadline.wad, demo D/L available

Postby IFloydsterI » Thu Nov 06, 2014 1:23 pm

Random, if you ever find yourself back on the site, send me a message.
IFloydsterI
 

Re: [Release] Quake 1 Stuff ULTRA - version 1

Postby Velaron » Fri Nov 07, 2014 10:06 am

Dead, sadly...
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Velaron
here come dat boi
 
Joined: 27 Dec 2013
Discord: Velaron#7356

Re: [WIP] The Shores of Zdoom

Postby Machine-Reaper » Fri Nov 14, 2014 4:27 am

dead?
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Machine-Reaper
commander tea cup reporting for duty!
 
Joined: 09 Aug 2013

Re: [WIP] The Shores of Zdoom

Postby Captain J » Fri Nov 14, 2014 4:44 am

five words; lurk more til' something happens.
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Captain J
'OH YE'
 
 
 
Joined: 02 Oct 2012
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Discord: DiscussJ#3128

Re: [WIP] The Shores of Zdoom

Postby insightguy » Fri Nov 14, 2014 6:13 am

@moderators:.......To the useless bumps section please?
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insightguy
^HEY! My avatar is up there^
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Re: Some Good WW2 Textures?

Postby Dakota Hedgepeth » Tue Nov 18, 2014 8:14 am

You did a good job.
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Joined: 21 Oct 2014

Re: [WIP] Psychic -- Beta #5b, now with Raven & Strife!

Postby GABANATSU » Thu Nov 20, 2014 2:49 pm

IS IT COMPATIBLE WITH BRUTAL DOOM :|
GABANATSU
 
Joined: 11 Nov 2014

Re: Dsdoom3 - 32 map Total Conversion 31/32 maps complete

Postby RastaManGames » Tue Nov 25, 2014 10:02 am

2 Months fly in sky and exploded like a firework.

How progress?
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RastaManGames
Syberian Doom Fan
 
Joined: 13 Mar 2014
Location: Russian Federation, Krasnoyarsk
Discord: ℝ𝕒𝕤𝕥𝕒𝕄𝕒𝕟𝔾𝕒𝕞𝕖𝕤#4168
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: Dsdoom3 - 32 map Total Conversion 31/32 maps complete

Postby Big C » Tue Nov 25, 2014 7:54 pm

RastaManGames wrote:2 Months fly in sky and exploded like a firework.

How progress?


It's better to PM authors about these sorts of things than necro their threads.
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Big C
 
Joined: 19 Oct 2010

Re: [WIP] The Trailblazer

Postby Par9000 » Sat Nov 29, 2014 8:39 am

Well... Its dead now..?
Damn cant wait anymore. Someone, create this mod XD
Par9000
 
Joined: 05 Nov 2012

Re: [WIP] The Trailblazer

Postby Captain J » Sat Nov 29, 2014 10:33 am

no one else can create this mod as long the author is alive and give it to someone to continuing his job. but if author is not online, it's dead.

oh, btw. amazingly obvious necro-bump you reincarnated there, friend.
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Joined: 02 Oct 2012
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Re: NEW PROJECT: VIGILANTE (welcome back to the 80s). UPDATE

Postby RastaManGames » Mon Dec 01, 2014 11:05 am

How status of this nice project?
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RastaManGames
Syberian Doom Fan
 
Joined: 13 Mar 2014
Location: Russian Federation, Krasnoyarsk
Discord: ℝ𝕒𝕤𝕥𝕒𝕄𝕒𝕟𝔾𝕒𝕞𝕖𝕤#4168
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia (Modern GZDoom)

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