[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Slax
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Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Still needs a 3 story apartment complex (complete with luxury balconies), 14 different scope mounts (14-in-1, of course) and a flux capacitor. And a USB socket.
Oh, and a tactical microwave oven.

Got a name for it?
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

i'll name it; lil' gadget friend, if it's fully upgraded.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

TheRailgunner wrote:Image

And then this happened.
I would like to see more awesome pickups, I could probably use that for my lever action.
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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

comet1337 wrote:modded guns

Image

plain
break action
extended barrel + muzzle break
science space magic
and the full package

i think thats pretty much complete now
It looks much better without the darker sections on the barrel and handle.
comet1337 wrote:i was dumb and deleted the last image

Image

minor changes, made it a little longer
This one is ideal.
comet1337_old
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Re: [SPRITES] Spriting Carnival!!

Post by comet1337_old »

if i understood that right

Image

smoothness applied
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Mikk-
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Re: [SPRITES] Spriting Carnival!!

Post by Mikk- »

Great pickup sprites. Now if only we had some spectacular matching HUD sprites.
mallo
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Re: [SPRITES] Spriting Carnival!!

Post by mallo »

MidoriMan wrote:Decided to present my own take on the big lizard:
Image
It walks like a revenant. :/

...
Spoiler:
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torridgristle
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Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

comet1337 wrote:if i understood that right

Image

smoothness applied
The cylinder looks thinner / smaller with the darker outline.
Flynn Taggart
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Re: [SPRITES] Spriting Carnival!!

Post by Flynn Taggart »

Really been on a Wolfenstein kick lately. Concept for a MAC styled BJ sprite. Edited from the Officer and the SS guard's head.

Image
2x Magnified:
Image
EDIT: Adjusted the chin and made the eyes brighter.
Last edited by Flynn Taggart on Wed Oct 22, 2014 4:56 pm, edited 1 time in total.
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

MidoriMan wrote:Decided to present my own take on the big lizard:
Image
that looks much better, do you mind if i repost it at the freedoom thread?
Edward-san
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Re: [SPRITES] Spriting Carnival!!

Post by Edward-san »

MidoriMan wrote:Decided to present my own take on the big lizard:
Image
... its upper part of the head does not move as fluid as the rest...
gerolf
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Re: [SPRITES] Spriting Carnival!!

Post by gerolf »

Flynn Taggart wrote:Really been on a Wolfenstein kick lately. Concept for a MAC styled BJ sprite. Edited from the Officer and the SS guard's head.
(something about the face still doesn't seem right)
Make his eyes a brighter blue, maybe that'll help
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MidoriMan
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Re: [SPRITES] Spriting Carnival!!

Post by MidoriMan »

raymoohawk wrote:
MidoriMan wrote:Decided to present my own take on the big lizard:
Image
that looks much better, do you mind if i repost it at the freedoom thread?
Sure.

By the way, will there be a replacement for the freedoom wolfss?
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

thanks.
the wolfss is the one sprite in freedoom that i would call irredimable, so it will be replaced, im not sure if ill do it thoug, there was some talk about having it fit in with the other zombies, so mappers could actually use it without looking amateurish
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Flynn Taggart wrote:Really been on a Wolfenstein kick lately. Concept for a MAC styled BJ sprite. Edited from the Officer and the SS guard's head.

Image
EDIT: Adjusted the chin and made the eyes brighter.
nice work! Anyway i hope there's lost levels enemy redesign, btw!
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