[1.9a] Insanity's Requiem Mk.2 | Updated Credits.

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Hellstorm Archon
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Re: [Release] Insanity's Requiem V2.9 I'm just that fast.

Post by Hellstorm Archon »

DoomCraft wrote:
TiberiumSoul wrote:@DoomCraft : What the... Fuck? that doesn't happen on my end... I'm going to look into this.
LOL! It's weird. I get infinite lives, but still. Fun glitch. YAY! I get to run into more rocket-busses. Wait, I'm using GZDoom SVN G1.9pre-664-g7fedaf. Should I update?
Technically, the infinite lives "glitch" is here with me, but it doesn't feel like a glitch. I noticed that this mod has a score system, and once I die, the score is reset to zero.
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Doomguy5th
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Re: [Release] Insanity's Requiem V2.9 I'm just that fast.

Post by Doomguy5th »

Interesting! Still, that score system is good.
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TiberiumSoul
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Re: [Release] Insanity's Requiem V2.9 I'm just that fast.

Post by TiberiumSoul »

thats the idea with the score system also ive found the infinite lives glitch is releated to the mapinfo of a level set.

if it has the ALLOWRESPAWN you can respawn infintely
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TiberiumSoul
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by TiberiumSoul »

So, Changes made:

New graphics for the pistol and dualies
The Sniper can kill up to eight enemies in a straight line GG.
Some sounds changed
Shiney New Startup Sound
Titlemap music made to work with the Audio Loop Tags

Download: Insanity's Requiem v3.0 : Classic

OR.

Download: Insanity's Requiem v3.0 : Raven Edition : Not yet available, Calm your shit.
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-Ghost-
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by -Ghost- »

The new dualies look better, more consistent. What exactly is the Raven Edition, anyway?
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TiberiumSoul
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by TiberiumSoul »

IR with compatibility for Heretic and Hexen I could probably combine the two versions but... untill i get a solid balance for heretic and hexen gameplay... they'll be staying as separate versions
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Carbine Dioxide
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by Carbine Dioxide »

Will there be different monsters for Raven Edition?
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TiberiumSoul
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by TiberiumSoul »

Yes that's a given. but to be honest I'm considering making the raven edition open for some one else to pick up because its getting very tedious to update the raven edition with every little thing i change in the main file so i may do that or drop it entirely
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Hornetzero
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by Hornetzero »

You can always release a lite edition for this with all credits and stuff intact so people can make their own version of IR. :D
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Carbine Dioxide
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by Carbine Dioxide »

That's a cool idea, Hornet. I think there should be a monsters only version also. I love the way the blood decals work together, maybe there can be a blood only version too.
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TiberiumSoul
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by TiberiumSoul »

Sure, i can make a lite version i just have to delete the monster actors and spawners and sprites and sounds and sndinfo ill do that in the next release
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Carbine Dioxide
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by Carbine Dioxide »

You don't really have to delete the sounds and SNDinfo, right? There are still weapon sounds.

Ooh, maybe you can add tracers to the monsters with guns, and add the blood too.
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Hornetzero
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by Hornetzero »

Please leave the special effects and their sprites intact (blood decals, bullet decals on walls, sparks, smoke, explosions and fire).
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TiberiumSoul
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by TiberiumSoul »

om only deleteing things that go to the monsters everything else is staying also pay more attention carbine the zombies do have tracers
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Carbine Dioxide
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Re: [Release] Insanity's Requiem V3.0 same behavior new grap

Post by Carbine Dioxide »

I mean add tracers to stock doom monsters. :P
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