[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Slax
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Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Coffee helps.
Image
At least that's sorta finished.

Gonna have to get rid of the scope outlines in some fancy way or just outline the entire gun.
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

Image Image Image Image

some more testing, i borrowed eriance´s overlord arms for the reptile thing, it may become the freedoom hell knight, the last monster was done by urric and i edited slightly, it is meant to be replace the currect archvile
Last edited by raymoohawk on Sat Oct 18, 2014 3:40 pm, edited 1 time in total.
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Sgt. Shivers
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Re: [SPRITES] Spriting Carnival!!

Post by Sgt. Shivers »

I'm loving the unique styles there, ray!
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Slax
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Re: [SPRITES] Spriting Carnival!!

Post by Slax »

Reminiscent of late 80's, early 90's arcade shooters. Neat.
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Viscra Maelstrom
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Re: [SPRITES] Spriting Carnival!!

Post by Viscra Maelstrom »

the reptile is really Godzilla and rather cute, though i'm not sure if it'd fit in Freedoom (however, Freedoom's monster designs seems to be slightly more whimsical than Doom's, so who can say?) i still don't like the clashing colors on the Cacodemon, it just looks goofy. the Archvile replacement is really cool, though!
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Slax
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Re: [SPRITES] Spriting Carnival!!

Post by Slax »

raymoohawk wrote:Image Image Image Image

some more testing, i borrowed the overlord arms for the reptile thing, it may become the freedoom hell knight, the last monster was done by urric and i edited slightly, it is meant to be replace the currect archvile
Found a tumblr full of cool old monster sprites. Figure you might be interested.
Spoiler: Sum samples
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

thanks for the feedback guys :) the designs are still wip, slax that is a very cool page
mallo
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Re: [SPRITES] Spriting Carnival!!

Post by mallo »

raymoohawk wrote:Image Image Image Image

some more testing, i borrowed the overlord arms for the reptile thing, it may become the freedoom hell knight, the last monster was done by urric and i edited slightly, it is meant to be replace the currect archvile
Too much shading IMO :?
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Slax wrote:Found a tumblr full of cool old monster sprites. Figure you might be interested.
Spoiler: Sum samples
Wings of wor, since the game that had a first penis based boss.

Anyway I'm really lovin' it, ray!
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raymoohawk
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Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

statue versions!

Image

actually i lazily did a neon glow filter and the palletized
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Enjay
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Enjay »

Can't work out if I like the lizard or not. It's a well made sprite but it is so Godzilla-like that... I dunno, I'm just not sure. The revenant thing though is a definite thumbs up. :thumb:

[edit]Having now zoomed in and looked at it properly, and tried a static sprite in game, I do like the lizard.

Image

:)

[/edit]
Last edited by Enjay on Fri Oct 17, 2014 5:43 am, edited 1 time in total.
Blue Shadow
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Re: [SPRITES] Spriting Carnival!!

Post by Blue Shadow »

Yeah, I'm not sure either. It doesn't look demon-ish or even alien... -ish(?)
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

welp, i thought freedoom enemies are alien-ish. opposite to vanilla doom ones, they are literally demons.
Edward-san
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Re: [SPRITES] Spriting Carnival!!

Post by Edward-san »

if the cyberdyno could be taller and slimmer like the original ...
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

that lizard buddy's size is fine to go with baron/knight replacement, but it just only need to less the weight. i never saw any kind of fat vanilla or freedoom's baron/knights like that. anyway get to the topic;
mp40andstg44withbjhand.PNG
mp40andstg44withbjhand.PNG (7.68 KiB) Viewed 1052 times
minor fixes for deimus' mp-40 and wolf3d jag stg-44 with bj's hand and blox and zrrion's muzzle flashes.
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