Console output:
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Version: 3.1.0.1
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Stack Trace:
0: [unknown location] [unknown:-1229564893]
1: [unknown location] [unknown:-1217113088]
Code: Select all
19:40:10: SLADE - It's a Doom Editor
19:40:10: Version 3.1.0.1
19:40:10: Written by Simon Judd, 2008-2014
19:40:10: Compiled with wxWidgets 3.0.0
19:40:10: --------------------------------
19:40:10: Loading configuration
19:40:10: Loading resources
19:40:11: Loading icons
19:40:11: Loading entry types
19:40:12: Loading text languages
19:40:12: Warning: Language decorate inherits from undefined language cstyle
19:40:12: Warning: Language acs inherits from undefined language cstyle
19:40:12: Warning: Language fragglescript inherits from undefined language cstyle
19:40:12: Warning: Language usdf inherits from undefined language cstyle
19:40:12: Loading text style sets
19:40:12: Loading colour configuration
19:40:13: Loading base resource
19:40:13: Base resource loaded
19:40:13: SLADE Initialisation OK
19:40:13: Checking for updates...
19:40:13: Latest stable release: v3100 "3.1.0"
19:40:13: Latest beta release: v3100_b6 "3.1.0 Beta 6"
19:40:13: Already up-to-date
19:40:29: Error: Could not find a suitable video sink (error 0: Success)
19:40:33: Initialising OpenGL...
19:40:33: OpenGL Version: 1,0
19:40:33: Max Texture Size: 2048x2048
19:40:33: Checking extensions...
19:40:33: Vertex Buffer Objects supported
19:40:33: Point Sprites supported
19:40:33: Framebuffer Objects supported
19:40:42: Read game configuration "doom2" + "zdoom"
19:40:45: Read game configuration "doom2" + "zdoom"
19:40:46: Error: can't open file '/home/lisacvuk/.slade3/mapwindow.layout' (error 2: No such file or directory)
19:40:46: Tokenizer::openFile: Unable to open file /home/lisacvuk/.slade3/mapwindow.layout