My question is whether it is possible to achieve that effect in the GZDoom engine. especially for doom
well as in the video at minute 00:08
http://youtu.be/Db02oV-hM3I?t=8s
gracias!
I did that once just to see what would happen. At the time, revenant seekers would lose their seeker status after a freeze.Caligari_87 wrote: Another way is to set up a command alias that repeatedly spam-toggles the "freeze" console command; I did something like that a few years ago that worked okay, although I don't have the code anymore. Kinda fun to play with but really not fit for an actual mod or anything.
I used to get an effect like that every time I played, back when I was playing DooM on dial-up.kaos_2211 wrote:My question is whether it is possible to achieve that effect in the GZDoom engine. especially for doom
well as in the video at minute 00:08
http://youtu.be/Db02oV-hM3I?t=8s
gracias!
What are you on about? There was always tic dupping, seeing as it was a Vanilla Doom feature. The doom wiki page wouldn't exist if it wasn't. The only change ZDoom made to it was removing the issue where frames wouldn't render between duplicated tics.Boingo_the_Clown wrote:This was back in 2000. There was no network dupping back then.
As Doom was explicitly optimized for modem/low baud serial connections (In 1993, when the 56k modem was a pipe dream), as well as being able to do 4 player modem games over DWANGO, this couldn't be any further from the truth.Boingo_the_Clown wrote:There was only watching your screen updating once or twice per second while packets swapped over a dial-up connection.
It sure doesn't look like one.Boingo_the_Clown wrote:BTW: I was making a joke.
I would really appreciate it if you could stop overanalyzing things like this. You are coming off as a big jerk here, whether that was your intent or not.edward850 wrote:Yeah, no. There was no joke, or at least no successful joke. Next time you try, make sure whatever you say isn't a common issue with improperly configured netgame settings and hardware, that has existed all the way back since 1993.
Just leave it at that.