Making a sidedef invisible in UDMF?
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
-
- Posts: 340
- Joined: Wed Jan 24, 2007 8:54 pm
Making a sidedef invisible in UDMF?
Im creating an underwater area using sector 3d floor, the problem is that there is a visible line separating sectors with different tags which I don't want. I heard there is trouble with translucent line in UDMF but I really need a way to make a line invisible. The underwater areas are made of many sectors and I need them to have different tags, but the visible lines that divide the sectors are killing me, any ideas?
Re: Making a sidedef invisible in UDMF?
Is that what you want to do?
-
- Posts: 340
- Joined: Wed Jan 24, 2007 8:54 pm
Re: Making a sidedef invisible in UDMF?
Yea, just like that! I wonder why mine has a visible line under the water. hrm, let me try again.
-
- Posts: 340
- Joined: Wed Jan 24, 2007 8:54 pm
Re: Making a sidedef invisible in UDMF?
Got it to work, I don't know what happened before.