like a HUNT Team's Action!Sgt. Shivers wrote:
Made an ssg animation for a IRC request.

like a HUNT Team's Action!Sgt. Shivers wrote:
Made an ssg animation for a IRC request.
The pointy legs don't work, it looks like it's attempting to do ballet and there isn't nearly enough surface area to hold up such a massive creature.Vegeta(dw) wrote:Back in the good old DOS days I (my dad) ordered to id DOOM, and got Ultimate DOOM for my surprise (yay!). It included the DOOM FAQ, I didn't want to read much about DOOM 2 but the info on the new monsters, and monster count on maps. For map 30 it said "Bossbrain: 1", as I didn't read about the map, the logic was that it'd be another spider brain creature.
When I finally bought DOOM 2 and made it to map30, needless to say that I got kind of shocked.
A thread in Doomworld talking about the Icon of sin inspired me to this. I didn't imagine it this way but, hey, I suck at sprite editing. A frankeinfreak combining the Arachnorb Queen, the BFG Spidermastermind, and the Arachnotron from DOOM 64.
I like it!Sgt. Shivers wrote:Made an ssg animation for a IRC request.
Just cheked it out, I think some sprites from Strife might work as a base.Yuraofthehairfan wrote: Interesting idea XD
The doom 64 legs might give me an idea on how a Cyborg Reaper from Tiberian Sun Fire Storm can be made.
Not sure if I can make it but would be cool to see him in Doom.
Need to see the sprite sheet to see awesomeness... CDSgt. Shivers wrote:
Made an ssg animation for a IRC request.
Two words to describe this... Awe.some.Sgt. Shivers wrote:
Made an ssg animation for a IRC request.