modify fluids animation?

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edward850
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Re: modify fluids animation?

Post by edward850 »

While XWE doesn't automatically handle lump order, you really should be using SLADE anyway. And never edit IWADs.
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MaxED
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Re: modify fluids animation?

Post by MaxED »

If you are using UDMF map format, you can rotate floor and ceiling flats however you want.
flow (edit area) at 03.09.2014 10-20-03 [r1885].jpg
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whatever
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Re: modify fluids animation?

Post by whatever »

I found a way to solve the problem. I made copies of the water and nukage bitmaps, then recreated the animations in my wad using different file names. I did not name them in a series, like WATER1, WATER2, etc. I gave them all unique names, so there is no way to link them without an animdef command. I also did not use the "range" option, but instead made a pic list with the original sequence reversed. Now I can control the direction of flow. Thanks for helping me deal with this.
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