The Teminator(WIP)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- TheMightyHeracross
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Re: The Teminator(WIP)
Meh, they're not huge letters, and I can still see what's behind it, so I think it's fine. Plus, adds more of a "Terminator" feel.
- xenoxols
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Re: The Teminator(WIP)
I would use it, If I have your permission.
- Hornetzero
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Re: The Teminator(WIP)
I don't think the arm should be in front or anywhere visible near this grenade launcher. The gun would display the way it is on the left version. Anyhow, great job modifying the barrel. I made a change too, but didn't bother posting partly because it didn't look that good and because I felt Xeno, may have gotten tired of changing weapon sprites again and again.Captain J wrote:well, i tried to make the barrel's direction right, also added the grip, just like in film, what do you think?
- Captain J
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Re: The Teminator(WIP)
and glad to see i posted that without hand version, anyway show us that sprite anytime you want, maybe your improvement for that grenade launcher would be much better than me.
- Hornetzero
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Re: The Teminator(WIP)
Nope, I think yours is better.
Mine is simply just the muzzle being angled a bit more appropriately. Your one is a bit more elegant.

Mine is simply just the muzzle being angled a bit more appropriately. Your one is a bit more elegant.

Re: The Teminator(WIP)
Yes, you can improve it, just add my mod into credits and everything will be OKxenoxols wrote:I would use it, If I have your permission.

Here are another improvements I made for Terminator 800 in attempt to recreate the mod, maybe you will find better use for them:
1. Radar - displays all enemies, items and projectiles on special mini-map. You can choose between 3 modes (configure select key first) - full display(shows everything on map), visual tracker (shows everything in player's vision) and motion tracker (shows moving monsters)

2. Terminator object selector - just some messing with "hudmessageonactor" in attempt to create an effect of Terminator object selecting ("+" signs represent boundary box corners)

- xenoxols
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Re: The Teminator(WIP)
I think I'll use captain j's version. I will implement the new hud.(with the old huds features) Although I took a quick look at it and I might have to redo a lot of stuff.(won't affect gameplay)
- xenoxols
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Re: The Teminator(WIP)
Yeah, it's been a while, but I am going to continue working on this. Mostly because I will have a lot of free time soon, and life has calmed down somewhat.
- xenoxols
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Re: The Teminator(WIP)
Updated with captain J's gl sprites and added back recoil. Only a little bit though. The weapons felt much less powerful without it.
EDIT: It 's only the version with custom enemies that got updated.
EDIT: It 's only the version with custom enemies that got updated.
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Re: The Teminator(WIP)
I'm glad you haven't abandoned this projectxenoxols wrote:Updated with captain J's gl sprites and added back recoil. Only a little bit though. The weapons felt much less powerful without it.
EDIT: It 's only the version with custom enemies that got updated.

You got me worried for a while though

- Captain J
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Re: The Teminator(WIP)
it's been too long there, anyway keep your good work. and i hope you can get even more sprite supports.
- xenoxols
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Re: The Teminator(WIP)
Yeah, thanks. I've been really busy in real life. The next thing I would like to implement is reloading, but I might need some new sprites for that.Captain J wrote:it's been too long there, anyway keep your good work. and i hope you can get even more sprite supports.
EDIT: Alright, I'm finished with the pistol and uzi reloads, when I finish em all I'll upload it.
- xenoxols
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Re: The Teminator(WIP)
Ok, there are now cartridge casings for the bullet weapons.(Grenade launchers will come soon.) No reloading yet though.
- TheRailgunner
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Re: The Teminator(WIP)
The angle he's holding that plasma cannon seems quite unnatural. Also, the version the infiltrator uses (the RBS-80) has a Minigun-style top-mounted handle, if you feel like adding that level of design accuracy.Hornetzero wrote:Also, after watching the video of the infiltrator Terminator use that laser cannon, I felt that the handle looked misplaced, so instead, I have placed it on hand like it was holstered in the movie.
- xenoxols
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Re: The Teminator(WIP)
Yeah, it's a bit weird, but It is the best looking sprite for the job. Anyways version with reloading(on non plasma weapons) is up.