[RESOURCE] zrrion's Bunch O' Stuff
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Re: [RESOURCE] zrrion's Bunch O' Stuff
zrrion, can you elaborate a little on the offset animation editing technique in the first post? Where in SLADE do I have to go to get the correct offset coordinates to input into the generator?
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Re: [RESOURCE] zrrion's Bunch O' Stuff
This bit:
All you do is use the sprite's offsets. I've been meaning to change the program a little (among other things to add simple instructions) now that you've reminded me I may actually do it.You do not have the required permissions to view the files attached to this post.
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Re: [RESOURCE] zrrion's Bunch O' Stuff
Most of this gun was Xaser's originally. The rear of the weapon, I think, came from Duke 3D's pistol, but the rest was drawn pretty much from scratch by Xaser.Marrub wrote:Ones I know of are Xaser, Uboa (for the base of the handle which you edited, I think) and uh.. somethingsomething wildweasel (the back of the gun's from a gun in one of his mods but I'm not sure if it's specifically his, could also be duke3d's)
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Re: [RESOURCE] zrrion's Bunch O' Stuff
Thanks! Oh and if you're going to fix the program... the copied text has an uneeded space after the X offset, like so:zrrion the insect wrote:This bit:All you do is use the sprite's offsets. I've been meaning to change the program a little (among other things to add simple instructions) now that you've reminded me I may actually do it.
Code: Select all
Offset(-44 , 87)
Code: Select all
Offset(-44, 87)
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Re: [RESOURCE] zrrion's Bunch O' Stuff
Here's a few textures I've cooked up:
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Credits to Action Forms, Raven Software
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Credits to Velocity, id Software
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Credits to Velocity
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Credits to Velocity
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Credits to fuzzballfox, id Software
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Credits to Action Forms, Raven Software
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Credits to Velocity, id Software
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Credits to Velocity
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Credits to Velocity
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Credits to fuzzballfox, id Software
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Re: [RESOURCE] zrrion's Bunch O' Stuff
long live, strife. and i hope someone would use that textures for strife mods 'n maps a lot!
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Re: [RESOURCE] zrrion's Bunch O' Stuff
I've made a little update to my offset generator. It has not changed too much in the way of functionally, but there is now a help button in the program with a little explanation of what you need to do, and a few of the hot-keys were changed.
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Re: [RESOURCE] zrrion's Bunch O' Stuff
A mashup/edit of what I think were textures from Last Rights and Hexen to make them more suitable for use in Hexen.
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Credits to Raven, Ocean Software
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Credits to Raven, Ocean Software
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Re: [RESOURCE] zrrion's Bunch O' Stuff
Here's a bunch of sounds ripped from Namco Museum DS.
It does NOT contain all of the sounds from all of the games, but it does contain everything from Dig Dug II and Mappy, as well as most of the sounds from Galaga.
I can rip any of the sounds I have not included upon request, just ask and I'll get around to it eventually.
It does NOT contain all of the sounds from all of the games, but it does contain everything from Dig Dug II and Mappy, as well as most of the sounds from Galaga.
I can rip any of the sounds I have not included upon request, just ask and I'll get around to it eventually.
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Re: [RESOURCE] zrrion's Bunch O' Stuff
Will you ever make sprites of the frog creature from the specimen tank as a monster that can be fought?
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Re: [RESOURCE] zrrion's Bunch O' Stuff
I will probably not make that specific monster. If I ever make a monster for that tube, I will remake the tube to include the new monster.
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Re: [RESOURCE] zrrion's Bunch O' Stuff
Since I'm done with finals and have a bit more free time, have a cleaned up screenshot rip:
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Re: [RESOURCE] zrrion's Bunch O' Stuff
.....damn! You should do more of those, looks incredible. What's it from, just out of interest?
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Re: [RESOURCE] zrrion's Bunch O' Stuff
Thanks. It is from the game Evolve.
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Re: [RESOURCE] zrrion's Bunch O' Stuff
Based on texture 14 from the original post, here are some garage type doors: https://imageshack.com/i/exfVAqyZp. Free for community use.