Custom Texture Thread.

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scalliano
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Re: Custom Texture Thread.

Post by scalliano »

Enjay wrote:Why didn't i think of it before?
Spoiler:
Someone should do this with the thing in the TV from Come To Daddy.
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ledillman
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Re: Custom Texture Thread.

Post by ledillman »

Image

Poorly made Dopefish easter egg, heavily inspired by Quake 2's easter egg 'deisgn is law', just took some pipes with blood of Icon of Sin texture and added blood. Feel free to use but give credit... :lol:
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jazzmaster9
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Re: Custom Texture Thread.

Post by jazzmaster9 »

Here are some Japanese textures I made for a Tokyo themed map that I scrapped.

Image
Image

Here's the template for the signage.

Image
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YukiHerz
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Re: Custom Texture Thread.

Post by YukiHerz »

jazzmaster9 wrote: Image
I would have LOVED to see that map.

Also: Whoo Star Trek n' Stuff!, a Door and a TRAK-like texture for the door's edges.
Image
Image
Image
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abbuw
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Re: Custom Texture Thread.

Post by abbuw »

Caution tape, and some clear water. The water texture is an edit of my water texture. The caution tape is sort of an edit of a WhoDunIt texture that I really liked. I used a colour from the original WhoDunIt texture, because it worked in software mode.

Image
24-bit
436 b
64x64

Image
32-bit
8.6 kb
64x64
NiGHTMARE
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Re: Custom Texture Thread.

Post by NiGHTMARE »

8x64 versions of BRICK6 - BRICK9. The top row is recoloured to fit in with BRICK1, while the bottom row uses the original colours.

Image
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Clownman
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Re: Custom Texture Thread.

Post by Clownman »

I don't even know.
PACSIGN.png
PACSIGN.png (690 Bytes) Viewed 1392 times
osjclatchford
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Re: Custom Texture Thread.

Post by osjclatchford »

yes I know I said I retired from all this but its pissing of rain here so no outside work and my back hurts too much for knocking up yet more cadians so sue me; I've done textures!
zzzface3.PNG
I thought that tnt's boss texture was far too static in the brain region for me. so I knicked heXen's portal wibble thingy and I think its much better now! oh and for those too lazy to mess with trying it out themselves i put it into a zip so you can see it in action on map 30! here:
tntboss.zip
(138.87 KiB) Downloaded 44 times
*EDIT*
gate sheets.PNG
it also looks nice on tele-pads too :wink:
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MakotoNeptunus
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Re: Custom Texture Thread.

Post by MakotoNeptunus »

Quicksand texture, made with a Hexen stone texture and a modified Hexen water texture. Paletted with the Doom palette.
Attachments
Quicksand.
Quicksand.
QUICKSAND.png (1.69 KiB) Viewed 1251 times
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FuzzballFox
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Re: Custom Texture Thread.

Post by FuzzballFox »

I dunno...have a couple random textures/flats~
Image Image
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Blox
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Re: Custom Texture Thread.

Post by Blox »

NiGHTMARE
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Re: Custom Texture Thread.

Post by NiGHTMARE »

A few edits of textures by Cage:

Image

Here's a zip with a whole load of them.
The_Funktasm
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Re: Custom Texture Thread.

Post by The_Funktasm »

A plastic construction fence generated with the program Filter Forge.
plastic fence2.png
Blue Shadow
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Re: Custom Texture Thread.

Post by Blue Shadow »

NiGHTMARE wrote:A few edits of textures by Cage:

*image*

Here's a zip with a whole load of them.
I'll take that, thank you... :D
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Enjay
 
 
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Re: Custom Texture Thread.

Post by Enjay »

NiGHTMARE wrote: Image
As ever, some really nice edits there.

The logic of the green one bothers me a bit though. OK, I know that the UAC seem to have employed the most illogical engineers and architects ever but that looks like a significant vent that has had its air-flow severely hampered by having a sizeable metal X in front of it. So I wondered if something like these might be suitable alternatives?

Image Image Image Image

In case it's any use, I used this as an overlay on top of the underlying textures

Image
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