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About those Predator Numerals, It would be easier for everyone if you put the numerals inside colored bars, and leave our numbers on the bottom of them. Everyone wins.
Valherran wrote:About those Predator Numerals, It would be easier for everyone if you put the numerals inside colored bars, and leave our numbers on the bottom of them. Everyone wins.
Thanks for the suggestion. I was thinking the same but i'm not sure how to do it to be good-looking and functional at the same time. That's why i made the poll, for now it's equal 2-2 between including the add-on and keep it separate. Now that there is 5 add-ons i made maybe the poll should be which one people wants instead of making tone of them and having to randomly choose one.
If you have any color suggestions you'd like me to do pm me and i'll personalize the HUD with your favorite color
Note that these are specifically made for my Predator mod and are not meant to be used with other mods mostly because there is no indication about any remaining ammo like bullets, cells and shells. However the rockets are still displayed
I'm adapting them to fit with beta 9.5 to include the predator's mask feature.
I decided to mix a modified alternative HUD with the full predator HUD. The predator HUD replaces the default HUD and obviously the alternative one replaces(yep you guessed it ) the alternative HUD. This one can be used with most resolution but it's optimized for 1024x768. However the default HUD is really ugly at lower resolutions because it's designed to be displayed at 1024x768.
The screenshots
Spoiler:
Alternative HUD
This HUD is included with all 3 color variants of the add-on
The default HUD in RED
The default HUD in BLUE
The default HUD in YELLOW
I reduced the file size drastically (4kb instead of over 2Mb - i removed the folder "graphics" because the fonts are already in Beta 9.5 but the downside is if i release that add-on now it would be useless without Beta 9.5 for those downloading it )
This will be released with the Beta 9.5 as add-on for my mod.
After viewing the Predator movies i noticed the Predators have a mapper (like in AvP, one of the predator is using it and it showing all details and lifeforms) so i added a map sweeper showing everything on the map including keys and enemies. This will be triggered with a configurable key in the customize controls - predator special menu
In the "Noob Predator" difficulty the player pickups the predator's mask sooner and the hunter's moon remover doesn't spawn.
As usual those changes will be included in Beta 9.5
I would had waited at least a week to release it but i think this version is much better than the one i released previously. I will not do any further improvements to this add-on and my predator mod for awhile basically because i want to focus on improving my terminator mod starting with HUD improvements and i also want to replace the old arsenal with a new one.
In short, consider this Predator mod on hold for the time being. Of course if any of you find a bug just tell me and i'll try to fix it quickly.
I added the blue predator HUD where there is no statusbar and there is only the crosshair showing(at position 11 i think)
As for before the dual display hud(the one showing in the picture above and replacing the normal status bar) can be used with other mods that are not already replacing the normal hud with something else.
For example it can be used with brutal doom but not with project MSX since this one already has an awesome HUD replacing the normal status bar.
Btw as i mentioned above this one has an extra hud at the last position(you know the display only showing the crosshair and nothing else?) Well i replaced it with the blue predator hud. So in order it will be the Dual Display HUD, the alternative HUD and finally the blue predator hud.
It's a shame i can't combined all the 3 colored predator hud, the normal hud and the alternative hud all in one SBARINFO.