Hide everything on-screen and screenshot file formats?

Moderator: GZDoom Developers

Post Reply
User avatar
TheMightyHeracross
Posts: 2100
Joined: Sun Aug 18, 2013 9:41 am
Location: Philadelphia, PA

Hide everything on-screen and screenshot file formats?

Post by TheMightyHeracross »

Hey, just wondering if a CCMD to hide everything on the screen is possible.
As in, everything. From Hudmessage to SBARINFO to the Alternate HUD. This would be especially usefull for screenshots.
Also, could we choose to use .png, .jpg, .bmp, .lmp etc. screenshots? For example, Realm 667 uses .jpg screenshots to save bandwith.
Gez
 
 
Posts: 17946
Joined: Fri Jul 06, 2007 3:22 pm

Re: Hide everything on-screen and screenshot file formats?

Post by Gez »

Saving as BMP: super-mega pointless.
Saving as LMP: what?

Honestly, it's better to save as PNG, then if you want to have JPG screenshots to upload somewhere, you select a few of the screenshots you've taken and you convert them with irfanview or something
User avatar
LostSkull
Posts: 797
Joined: Thu Sep 26, 2013 1:58 pm

Re: Hide everything on-screen and screenshot file formats?

Post by LostSkull »

I unbind the screenshot key and use FRAPS instead, configured to take in PNG format.
Gez
 
 
Posts: 17946
Joined: Fri Jul 06, 2007 3:22 pm

Re: Hide everything on-screen and screenshot file formats?

Post by Gez »

I don't see any upside to doing things this way, but more power to you I guess.
User avatar
Leonard2
Posts: 313
Joined: Tue Aug 14, 2012 6:10 pm

Re: Hide everything on-screen and screenshot file formats?

Post by Leonard2 »

Something like r_drawvgui from the source engine.
User avatar
TheMightyHeracross
Posts: 2100
Joined: Sun Aug 18, 2013 9:41 am
Location: Philadelphia, PA

Re: Hide everything on-screen and screenshot file formats?

Post by TheMightyHeracross »

Gez wrote:Saving as BMP: super-mega pointless.
Saving as LMP: what?
The BMP thing was kinda stupid, I agree. I was just listing some formats. Lmp is Doom graphic format, isn't it? Maybe for one of those Alien Vendetta intermissions using screenshots of levels, although ZDoom supports .pngs, maybe for a Boom project or something? I dunno.
Gez
 
 
Posts: 17946
Joined: Fri Jul 06, 2007 3:22 pm

Re: Hide everything on-screen and screenshot file formats?

Post by Gez »

Lmp isn't anything, it's just DOS shorthand for "lump". That said, I understood you meant Doom's picture format, and it's a bad idea.

It's a paletted format (so, say goodbye to truecolor screenshots -- and yeah, ZDoom has partial truecolor display on Windows since HUD elements (including weapon sprites) are displayed in truecolor thanks to [wiki]Direct3D[/wiki]) which isn't supported by any image editing tool. So you'd have to load them up in SLADE 3 to do anything with them first... And guess what? SLADE 3 supports PNG.

There isn't any case when exporting to a format different from PNG would actually be a good idea.
User avatar
LostSkull
Posts: 797
Joined: Thu Sep 26, 2013 1:58 pm

Re: Hide everything on-screen and screenshot file formats?

Post by LostSkull »

Gez wrote:I don't see any upside to doing things this way, but more power to you I guess.
Image
User avatar
Xaser
 
 
Posts: 10774
Joined: Sun Jul 20, 2003 12:15 pm
Contact:

Re: Hide everything on-screen and screenshot file formats?

Post by Xaser »

You asked for this:
Image
User avatar
LostSkull
Posts: 797
Joined: Thu Sep 26, 2013 1:58 pm

Re: Hide everything on-screen and screenshot file formats?

Post by LostSkull »

Dear God, what have I created...
User avatar
Leonard2
Posts: 313
Joined: Tue Aug 14, 2012 6:10 pm

Re: Hide everything on-screen and screenshot file formats?

Post by Leonard2 »

TheMightyHeracross wrote:CCMD to hide everything on the screen
What about this ?
Gez
 
 
Posts: 17946
Joined: Fri Jul 06, 2007 3:22 pm

Re: Hide everything on-screen and screenshot file formats?

Post by Gez »

It suffered the usual fate of worthwhile suggestions lumped along with pointless suggestion in a thread full of stupid spam.
User avatar
Leonard2
Posts: 313
Joined: Tue Aug 14, 2012 6:10 pm

Re: Hide everything on-screen and screenshot file formats?

Post by Leonard2 »

May I make a new suggestion for it then or would it waste time ?
User avatar
jpalomo
Posts: 772
Joined: Mon May 17, 2010 9:45 am

Re: Hide everything on-screen and screenshot file formats?

Post by jpalomo »

Open up the console and type this:

Code: Select all

screenblocks 12; r_drawplayersprites 0
to revert it, set r_drawplayersprites back to 1 and screenblocks to whatever you are comfortable with. This won't get rid of some stuff on the HUD, but it will get rid of most of it.
User avatar
TheMightyHeracross
Posts: 2100
Joined: Sun Aug 18, 2013 9:41 am
Location: Philadelphia, PA

Re: Hide everything on-screen and screenshot file formats?

Post by TheMightyHeracross »

I am aware of those commands. But I want this command to literally disallow anything to be printed on the screen, at all. I'll make a new request without the dumb second one I made. For example, doing that on Action Doom 2 will still show the HUD, because it uses ACS.
Post Reply

Return to “Closed Feature Suggestions [GZDoom]”