The Floor Is Lava

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The Floor Is Lava

Postby Jimmy » Wed Jan 08, 2014 6:48 am

Download

Demons have invaded your home and turned the floor into lava.

Your only ally is the furniture. ...And all the heavy armaments and medical supplies you have littered all over your house for some godforsaken reason.

Try and beat the par time! :biggrin:

Name: The Floor Is Lava
Music: "Jimmy Kane" by Muse (MIDI)
Port: ZDoom (Map Format: UDMF)
Build Time: Fuck knows
Requirements: Jumping, crouching, freelook, and possibly mad skillz.

This is for Doomworld's "let's make a mad megawad" project. A short, very silly map, designed to be aggravating as balls. Co-op supported (that is, there are co-op starts).

Might add a second (slightly shorter) area after you find the exit.

Spoiler: Screenshots
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Re: The Floor Is Lava

Postby Gez » Wed Jan 08, 2014 7:00 am

Looking at the screenshots, none of the floors actually are lava.
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Re: The Floor Is Lava

Postby Abba Zabba » Wed Jan 08, 2014 7:17 am

...not yet.

Sorry for posting this so much but I don't see it in the screenshots so just throwing it out there

This wad looks pretty interesting. I'm a sucker for home/realistic area maps. Or even more abstract ones. I'll give it a try tomorrow.

(off-topic: is there anyway to change the size of the crosshair besides the "scale in hi res" option? I'd like a crosshair but a tad bigger.
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Re: The Floor Is Lava

Postby LostSkull » Wed Jan 08, 2014 7:25 am

No lava, no DL :p
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Re: The Floor Is Lava

Postby Leonard2 » Wed Jan 08, 2014 7:30 am

Spoiler: Was a really fun map to play. Reminds me of jumpmaze on zandronum


Gez wrote:Looking at the screenshots, none of the floors actually are lava.

Have you ever played the floor is lava when you were a kid ? :p
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Re: The Floor Is Lava

Postby Jimmy » Wed Jan 08, 2014 7:55 am

LostSkull wrote:No lava, no DL :p

The lack of lava is kind of the point, because in the actual "game", all the lava is of course merely imaginary. :P Plus the lack of distinguishable instant-death surfaces is a sort of central gameplay mechanic in this map (silly though it is). :P
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Re: The Floor Is Lava

Postby LostSkull » Wed Jan 08, 2014 8:14 am

I know, I've played the game during younger school years so many times :)
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Re: The Floor Is Lava

Postby Princess Viscra Maelstrom » Wed Jan 08, 2014 5:40 pm

in case you haven't already, you should probably force uncheck infinite tall actors if you're going to jump on top of things in the game.
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Re: The Floor Is Lava

Postby Jimmy » Wed Jan 08, 2014 9:24 pm

If you play with that option enabled, I can safely assure you you're gonna have a bad time.

But okay. Updated.
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Re: The Floor Is Lava

Postby Arch » Thu Jan 09, 2014 7:49 am

Viscra Maelstrom wrote:in case you haven't already, you should probably force uncheck infinite tall actors if you're going to jump on top of things in the game.

How do you do this kind of thing?

Back on topic: watched Tarnsman playing it some hours ago, I can't say jumping in Doom is my cup of tea, but that's a very creative and unique concept, for sure! And that toaster is the best :)
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Re: The Floor Is Lava

Postby Jimmy » Thu Jan 09, 2014 7:59 am

Aha, thanks. :D

Updated again to fix the stove which can now be turned off properly, and the red key sequence-break that Tarnsman and Blackfish both found in their playthroughs.
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Re: The Floor Is Lava

Postby kevansevans » Thu Jan 09, 2014 9:04 am

Recorded myself playing your original version

https://www.youtube.com/watch?v=jaz3hkg0LH4

No gripes besides the lack of obvious direction, I had no idea where I was supposed to go.
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Re: The Floor Is Lava

Postby Jimmy » Thu Jan 09, 2014 10:01 am

Spoiler:


Lol @ the last ten seconds.

It's been updated again to address a couple of minor issues like incorrect death messages. I've also made the left-hand window at the start impassible.

There's also a computer map included. Not telling you where it is. :P
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Re: The Floor Is Lava

Postby Untitled » Thu Jan 09, 2014 10:23 am

You, sir, are pure evil.

and I love it.
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Re: The Floor Is Lava

Postby Slax » Thu Jan 09, 2014 10:36 am

You and your platforming, Jimmy. HNNNNNNNNRRRRRRRRRRRRRRGGGGGGHHHHHHHHHHH!
*dead*
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