The Guncaster - 3.5 hotfixed again

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Re: [WIP] The Guncaster - Working on it!... kind of

Postby Triple S » Sat Nov 16, 2013 5:21 pm

I do hope Rock the Dragon will be in the mod in some form.
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Re: [WIP] The Guncaster - Working on it!... kind of

Postby Ribo Zurai » Sat Nov 16, 2013 6:35 pm

So much want. :D
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Re: [WIP] The Guncaster - Working on it!... kind of

Postby TiberiumSoul » Sat Nov 16, 2013 7:50 pm

So much want indeed
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Re: [WIP] The Guncaster - Working on it!... kind of

Postby Bitterman » Sat Nov 16, 2013 8:52 pm

much want oh my such graphics do need

Yeah, this looks really freakin' awesome, great work!
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Re: [WIP] The Guncaster - Working on it!... kind of

Postby Captain J » Sat Nov 16, 2013 10:49 pm

it's getting faster and faster, more faster please! i BEG YOU! D:
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Re: [Release] The Guncaster - Rock the Dragon... today!

Postby PillowBlaster » Thu Feb 20, 2014 5:36 pm

So, after adding widescreen support for the rest of the guns, ironing out some quirks, adding two extra spells (sorry, I also wish to have more than that, but things obviously didn't click right for me). Nonetheless, this was kind of planned to be released later, but since I cannot wait, and the thing is feature-wise complete and ready to kick d'sparil's ass, here - enjoy it!

EXPLOSIONS!

EDIT: Remember to bind some buttons like reload (spell-shop menu), zoom (kick), and extra stuff that is at the bottom of the options.
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Re: [Release] The Guncaster - Rock the Dragon... today!

Postby wildweasel » Thu Feb 20, 2014 6:58 pm

Bug report: the purchase menu does not detect if the mouse is inverted.
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Re: [Release] The Guncaster - Rock the Dragon... today!

Postby Jack Mackerel » Thu Feb 20, 2014 8:12 pm

DRAGON, CATCH: I think the shotgun and revolver could do with a bit more differentiation. The shotgun and revolver wind up doing the same bit of damage at medium length, just that the revolver does it in one shot and the shotgun does it in two shots.
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Re: [Release] The Guncaster - Rock the Dragon... today!

Postby wildweasel » Thu Feb 20, 2014 9:15 pm

Oh, here's a HUD I wrote for Guncaster today:
https://dl.dropboxusercontent.com/u/766 ... caster.pk3
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Re: [Release] The Guncaster - Rock the Dragon... today!

Postby nax » Thu Feb 20, 2014 9:23 pm

perhaps i don't understand what's going on, but my version still has doom weaps, there doesn't seem to be anyway to gain gold at all, and no ammo drops for the new weaps (which i was forced to use 'give weapons' just to see them outside of the revolver).

looks like you need to use heretic as an IWAD. doom no likey.
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Re: [Release] The Guncaster - Rock the Dragon... today!

Postby Jack Mackerel » Thu Feb 20, 2014 9:44 pm

wildweasel wrote:Oh, here's a HUD I wrote for Guncaster today:
https://dl.dropboxusercontent.com/u/766 ... caster.pk3


Makes it much better! At least I don't have to guess when I can cast Devil's Kiss!
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Re: [Release] The Guncaster - Rock the Dragon... today!

Postby Ribo Zurai » Thu Feb 20, 2014 10:21 pm

Loving it so far, but would be cool if you made a Doom patch later, if you don't mind.
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Re: [Release] The Guncaster - Rock the Dragon... today!

Postby A.Gamma » Thu Feb 20, 2014 11:04 pm

Been playing it with HYMN, fun as hell!
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Re: [Release] The Guncaster - Rock the Dragon... today!

Postby -Ghost- » Thu Feb 20, 2014 11:20 pm

Just my opinion, but I think you should reduce the knockback/recoil on the guns a bit. The pistol especially has a blur effect per shot that almost bothers my eyes after awhile.
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Re: [Release] The Guncaster - Rock the Dragon... today!

Postby TheDarkArchon » Fri Feb 21, 2014 2:02 am

wildweasel wrote:Oh, here's a HUD I wrote for Guncaster today:
https://dl.dropboxusercontent.com/u/766 ... caster.pk3


Dammit, Weasel, you beat me to the punch. I also a custom HUD thing for Guncaster:

https://www.dropbox.com/s/6i428fb94nzq5jt/TDAGCHUD.zip
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