Marine Skins - v7

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0bsidian
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Re: Marine Skins - v7

Post by 0bsidian »

Ah, thanks. Silly me. :P
Skrell
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Re: Marine Skins - v7

Post by Skrell »

TheMightyHeracross wrote:No. This checks for the vanilla weapons. Someone could make a patch with these if they wanted to.
any volunteers?? PLEASE :)
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Max Dickings
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Re: Marine Skins - v7

Post by Max Dickings »

Skrell wrote:
TheMightyHeracross wrote:No. This checks for the vanilla weapons. Someone could make a patch with these if they wanted to.
any volunteers?? PLEASE :)
Seconded :3
Immortal Destroyer
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Re: Marine Skins - v7

Post by Immortal Destroyer »

Max Dickings wrote:
Skrell wrote:
TheMightyHeracross wrote:No. This checks for the vanilla weapons. Someone could make a patch with these if they wanted to.
any volunteers?? PLEASE :)
Seconded :3
It's not too much hard to make them;
I already done them in my Add-On.
Skrell
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Re: Marine Skins - v7

Post by Skrell »

What is your addon? Can you please do a release for just us BD19 users? It would be greatly appreciated by all!
Immortal Destroyer
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Re: Marine Skins - v7

Post by Immortal Destroyer »

Skrell wrote:What is your addon? Can you please do a release for just us BD19 users? It would be greatly appreciated by all!
I've done a video on YouTube;

WARNING; VERY OLD version. A LOT of stuff changed, and new world skins. The only world skin i forgot, is with the Assault Rifle; Thanks for reminding me!
Skrell
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Re: Marine Skins - v7

Post by Skrell »

Looks good, but does this mean you won't post a version of the addon with just the marine skins v7 that is compatible with BD?
Immortal Destroyer
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Re: Marine Skins - v7

Post by Immortal Destroyer »

Skrell wrote:Looks good, but does this mean you won't post a version of the addon with just the marine skins v7 that is compatible with BD?
Sure, go ahead. I'm still working on them on cleaning them up, there still some junk pixels, i also forget the Assault Rifle skin, the only thing i need is some time for the next release :D . I can made it as a Mutator.
Skrell
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Re: Marine Skins - v7

Post by Skrell »

Immortal Destroyer wrote:
Skrell wrote:Looks good, but does this mean you won't post a version of the addon with just the marine skins v7 that is compatible with BD?
Sure, go ahead. I'm still working on them on cleaning them up, there still some junk pixels, i also forget the Assault Rifle skin, the only thing i need is some time for the next release :D . I can made it as a Mutator.
That would be GREAT!! THANK YOU!
Immortal Destroyer
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Re: Marine Skins - v7

Post by Immortal Destroyer »

Skrell wrote: That would be GREAT!! THANK YOU!
You are welcome! :D
Now please let's go back to our topic;

I think you should fix DoomGuy's helmet, in some sprites looks weird (Like half glass, or something).

EDIT; 1 Orthographic mistake.
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GhostKillahZero
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Re: Marine Skins - v7

Post by GhostKillahZero »

you should include nuclear missile launcher marine with this pack, that be great!
Skrell
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Re: Marine Skins - v7

Post by Skrell »

Now that Immortal Destroyer has been banned from zdoom would someone be willing to make this pack compatible with Brutal SE? I think it adds a LOT to coop games and would greatly appreciate it! :)
mallo
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Re: Marine Skins - v7

Post by mallo »

Sorry to bump, but I've made a (hacky) ZDoom-compatible version. (Thanks, people on #ZDoom IRC I don't remember nicks of :lol: for helping me find out how to make it!)

Bugs:
  • Bunny
  • There is a default weapon flicker between choosing weapons.
    Spoiler:
  • Crouching animations aren't shown
Additionally, I've fixed offsets of sprites.

Download
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Xtyfe
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Re: Marine Skins - v7

Post by Xtyfe »

Sorry for the big bump.

Will this be updated to add the missing rotations that have just been released? :D
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Armaetus
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Re: Marine Skins - v7

Post by Armaetus »

Also a question, does a full 8 sprite rotation exist for the chaingun marine anywhere? It looks silly with a mirroring set of frames for this one.
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