Marine Skins - v7

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Re: Marine Skins - v7

Postby 0bsidian » Sun Nov 10, 2013 6:19 pm

Ah, thanks. Silly me. :P
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Re: Marine Skins - v7

Postby Skrell » Sun Nov 10, 2013 9:34 pm

TheMightyHeracross wrote:No. This checks for the vanilla weapons. Someone could make a patch with these if they wanted to.

any volunteers?? PLEASE :)
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Re: Marine Skins - v7

Postby Max Dickings » Sun Nov 10, 2013 11:40 pm

Skrell wrote:
TheMightyHeracross wrote:No. This checks for the vanilla weapons. Someone could make a patch with these if they wanted to.

any volunteers?? PLEASE :)


Seconded :3
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Re: Marine Skins - v7

Postby Immortal Destroyer » Wed Nov 13, 2013 4:57 pm

Max Dickings wrote:
Skrell wrote:
TheMightyHeracross wrote:No. This checks for the vanilla weapons. Someone could make a patch with these if they wanted to.

any volunteers?? PLEASE :)


Seconded :3

It's not too much hard to make them;
I already done them in my Add-On.
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Re: Marine Skins - v7

Postby Skrell » Wed Nov 13, 2013 5:00 pm

What is your addon? Can you please do a release for just us BD19 users? It would be greatly appreciated by all!
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Re: Marine Skins - v7

Postby Immortal Destroyer » Wed Nov 13, 2013 5:13 pm

Skrell wrote:What is your addon? Can you please do a release for just us BD19 users? It would be greatly appreciated by all!

I've done a video on YouTube;

WARNING; VERY OLD version. A LOT of stuff changed, and new world skins. The only world skin i forgot, is with the Assault Rifle; Thanks for reminding me!
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Re: Marine Skins - v7

Postby Skrell » Wed Nov 13, 2013 7:59 pm

Looks good, but does this mean you won't post a version of the addon with just the marine skins v7 that is compatible with BD?
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Re: Marine Skins - v7

Postby Immortal Destroyer » Thu Nov 14, 2013 4:19 am

Skrell wrote:Looks good, but does this mean you won't post a version of the addon with just the marine skins v7 that is compatible with BD?

Sure, go ahead. I'm still working on them on cleaning them up, there still some junk pixels, i also forget the Assault Rifle skin, the only thing i need is some time for the next release :D . I can made it as a Mutator.
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Re: Marine Skins - v7

Postby Skrell » Thu Nov 14, 2013 8:48 am

Immortal Destroyer wrote:
Skrell wrote:Looks good, but does this mean you won't post a version of the addon with just the marine skins v7 that is compatible with BD?

Sure, go ahead. I'm still working on them on cleaning them up, there still some junk pixels, i also forget the Assault Rifle skin, the only thing i need is some time for the next release :D . I can made it as a Mutator.

That would be GREAT!! THANK YOU!
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Re: Marine Skins - v7

Postby Immortal Destroyer » Sat Nov 16, 2013 4:22 pm

Skrell wrote:That would be GREAT!! THANK YOU!


You are welcome! :D
Now please let's go back to our topic;

I think you should fix DoomGuy's helmet, in some sprites looks weird (Like half glass, or something).

EDIT; 1 Orthographic mistake.
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Re: Marine Skins - v7

Postby GhostKillahZero » Wed Jan 29, 2014 11:59 am

you should include nuclear missile launcher marine with this pack, that be great!
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Re: Marine Skins - v7

Postby Skrell » Wed Jan 29, 2014 1:16 pm

Now that Immortal Destroyer has been banned from zdoom would someone be willing to make this pack compatible with Brutal SE? I think it adds a LOT to coop games and would greatly appreciate it! :)
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Re: Marine Skins - v7

Postby mallo » Thu Jun 26, 2014 9:27 am

Sorry to bump, but I've made a (hacky) ZDoom-compatible version. (Thanks, people on #ZDoom IRC I don't remember nicks of :lol: for helping me find out how to make it!)

Bugs:
  • Bunny
  • There is a default weapon flicker between choosing weapons.
    Spoiler:
  • Crouching animations aren't shown

Additionally, I've fixed offsets of sprites.

Download
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Re: Marine Skins - v7

Postby Xtyfe » Sat Dec 13, 2014 4:40 pm

Sorry for the big bump.

Will this be updated to add the missing rotations that have just been released? :D
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Re: Marine Skins - v7

Postby Armaetus » Sat Dec 13, 2014 11:12 pm

Also a question, does a full 8 sprite rotation exist for the chaingun marine anywhere? It looks silly with a mirroring set of frames for this one.
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