Mars 3D Player Skin (Ji Yuan)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Mars 3D Player Skin (Ji Yuan)
MARS.MAD reverted to WAD here: http://mozai.com/temp/data/MARS.WAD and mirrored at http://ge.tt/9r7pWDs/v/0
Update: Fixed Zandronum issue.
Update: Fixed taunt.
Update: Fixed Alt Punch WAD's jump sound.
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Last edited by torridgristle on Mon Sep 16, 2013 1:37 pm, edited 3 times in total.
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Re: Mars 3D Player Skin (Ji Yuan)
Yo, I'm getting "Invalid data encountered for texture MARS3D-SKIN.wad:every sound file in the damn file".
Any idea what's causing this?
Any idea what's causing this?
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Re: Mars 3D Player Skin (Ji Yuan)
If you're using Zandronum I have no idea. Works fine in ZDoom though.TerminusEst13 wrote:Yo, I'm getting "Invalid data encountered for texture MARS3D-SKIN.wad:every sound file in the damn file".
Any idea what's causing this?
Edit: Turns out Zandronum tries to load every lump with the four letter name for the SPRITE var in S_SKIN as a graphic even if it isn't a normal skin sprite. I had everything starting with MR3D so I changed the sounds to MRSD and updated the sound names in S_SKIN.
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Re: Mars 3D Player Skin (Ji Yuan)
Awesome. Thanks very much!
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Re: Mars 3D Player Skin (Ji Yuan)
Glad to see progress is being made on decoding this historic piece of.. whatever it is. Awesome work, Torrid!
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Re: Mars 3D Player Skin (Ji Yuan)
Nice job for doing such things.