Zdoom crahes whilst playing Brutal Doom v0.18

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ISomtimePlayGames
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Zdoom crahes whilst playing Brutal Doom v0.18

Post by ISomtimePlayGames »

It seems that Brutal Doom and ZDoom do not get alone. While playing Brutal Doom, exploding a barrel causes the game to crash. Common places are map02 of Doom 2 and my custom wad. This is the error code from my latest try:

Code: C0000005 (Access Violation - tried to read address 0000012E)
Address: 00471D5A
Flags: 00000000

Not quite sure what this means, but any help is greatly appreciated.
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Project Shadowcat
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by Project Shadowcat »

Attach the full CrashReport.zip file. You should also provide a link of this custom file.
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0bsidian
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by 0bsidian »

Isn't Brutal Doom for GZDoom or did I miss something here?
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Discordance
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by Discordance »

Something to do with the codebase I think. I used to be able to run Brutal Doom V17 in ZDoom 2.6.1. Then when it went to V18 I couldn't run it.
All the same, it's better in GZDoom.
ISomtimePlayGames
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by ISomtimePlayGames »

Full crash report is uploaded. I'd rather not release my file before its done, but once it is I will. Also, is there a diffrence between ZDoom and GZDoom? Most of the people I asked told me that ZDoom was the new version of GZDoom. :?
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CrashReport.zip
Full Crash Report
(19.04 KiB) Downloaded 66 times
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Ed the Bat
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by Ed the Bat »

ISomtimePlayGames wrote:Also, is there a diffrence between ZDoom and GZDoom? Most of the people I asked told me that ZDoom was the new version of GZDoom. :?
Who on Earth told you that? GZDoom is ZDoom with a GL renderer.
ISomtimePlayGames
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by ISomtimePlayGames »

A few people on youtube. So, does that mean I gotta have two source ports just to play one mod?
LegendaryFalco
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by LegendaryFalco »

no just use the one you like better brutal doom does work better on GZdoom tho. it handles the effects better
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Project Shadowcat
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by Project Shadowcat »

ISomtimePlayGames wrote:A few people on youtube.
Don't trust random strangers on YouTube.
So, does that mean I gotta have two source ports just to play one mod?
Not really.

And if you absolutely must, you still need to upload that custom WAD file. PM it to Randy or Graf upon their request.
ISomtimePlayGames
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by ISomtimePlayGames »

And if you absolutely must, you still need to upload that custom WAD file. PM it to Randy or Graf upon their request.[/quote]

Got it.
ISomtimePlayGames
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by ISomtimePlayGames »

Well, it seems to have stopped. I pulled the ZDoom folder out of my Program Files directory and, surprise surprise, no more access violation. Could it be that ZDoom was not being permitted to run correctly?
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Project Shadowcat
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by Project Shadowcat »

ISomtimePlayGames wrote:Program Files
no more access violation
I am pretty sure these are related.
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Graf Zahl
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by Graf Zahl »

Under modern Windows versions 'Program Files' is write protected which may cause problems.
In general 'Program Files' is for stuff that gets installed, not for stuff that gets copied into it manually.

I still think ZDoom needs to handle this better than it does right now. It even got that ancient -cdrom command line switch instead of using the user's AppData folder to store stuff if the program directory is not writable.
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randi
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by randi »

How does 064505 fare for you, then?

As for the crash, it happens because A_AlertMonsters called P_NoiseAlert with a target of 0x00000036, so if moving it out of Program Files seems to have fixed it, you can rest assured that that's probably just a placebo.
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Graf Zahl
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Re: Zdoom crahes whilst playing Brutal Doom v0.18

Post by Graf Zahl »

A few suggestions for the new path system:

1. add a CVAR to force using it.
2. -savedir relative to the savegames path, i.e. it should add to it, at least as an option, instead of replacing it completely.
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