Give me an example of a map that breaks, cause I have NEVER had a map break from it.
Well, to be fair, I had it happen to me in Plutonia 2 map 6, where a cyberdemon was supposed to teleport into the starting room but never did. Granted, it didn't break the map, but it still made it a lot easier than it should have been.
I love destroyable corpses, but if it has to go, it has to go. There isn't much that can be done about it, unless there's a way to make it so that monsters can just telefrag the corpses.