[??? - 2.8pre66] Colormaps failing when Camtex on screen

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hfc2x
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[??? - 2.8pre66] Colormaps failing when Camtex on screen

Post by hfc2x »

The following images are self-explainatory. This bug was also present on 2.6.1, 2.7.0 and 2.7.1, but I don't know in which build it actually started.
Spoiler:
You can easily reproduce it: type IDBEHOLDV cheat when on a map with a camera texture.
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Enjay
 
 
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Re: [??? - 2.8pre66] Colormaps failing when Camtex on screen

Post by Enjay »

Heh, yes, easy to reproduce. Perhaps not surprisingly, GZDoom does not show the problem.
mallo
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Re: [??? - 2.8pre66] Colormaps failing when Camtex on screen

Post by mallo »

The images doesn't work for me.
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Blox
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Re: [??? - 2.8pre66] Colormaps failing when Camtex on screen

Post by Blox »

hfc2x wrote:
Spoiler:
how about dis
mallo
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Re: [??? - 2.8pre66] Colormaps failing when Camtex on screen

Post by mallo »

Much better.
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Graf Zahl
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Re: [??? - 2.8pre66] Colormaps failing when Camtex on screen

Post by Graf Zahl »

fixed - and yet more proof that overuse of global variables is a very bad thing.
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