Spoiler:You can easily reproduce it: type IDBEHOLDV cheat when on a map with a camera texture.
[??? - 2.8pre66] Colormaps failing when Camtex on screen
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[??? - 2.8pre66] Colormaps failing when Camtex on screen
The following images are self-explainatory. This bug was also present on 2.6.1, 2.7.0 and 2.7.1, but I don't know in which build it actually started.
Re: [??? - 2.8pre66] Colormaps failing when Camtex on screen
Heh, yes, easy to reproduce. Perhaps not surprisingly, GZDoom does not show the problem.
Re: [??? - 2.8pre66] Colormaps failing when Camtex on screen
The images doesn't work for me.
Re: [??? - 2.8pre66] Colormaps failing when Camtex on screen
how about dishfc2x wrote:Spoiler:
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49234
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: [??? - 2.8pre66] Colormaps failing when Camtex on screen
fixed - and yet more proof that overuse of global variables is a very bad thing.