Its my first mod for ZDoom so I know it sucks.
Stats for Assault Pistol:
Damage: 12 (For comparison, the Rifle does 9 damage per bullet)
Accuracy: 0.2 (That's accurate)
Clip Size: 12
Alt Fire: N/A
Originally Made by: Neccronix
Edited by: Kirpi4 - http://forum.zdoom.org/viewtopic.php?t=34993
Slightly Edited by: The Witch (Me)
Firearms: Source 1.0 Weapon Fire Sounds + Royalty-Free
DL link for the sounds in the youtube description
Mainly just edits of Sgt Mark IV's Code
Previous Versions Video, Sprites and Sounds:
Fires fairly quickly though its semi-auto.
Takes out Zombie Men, Sargents, and Imps fairly quickly. Head shots on the first two are 1 hit kills, Imps take 2 Head shots.
Due to the small clip size, its not good against groups, or anything that can soak up damage or has no head hitbox, aka: Pinkys
Has a reload animation.
No more Alt Fire, if you want to melee, use the kick.
When you use a Meat Shield it will now also use the pistol instead of the rifle, though you need to aim above the crosshair to hit stuff, and you can't hit anything at close range due to the meat shield being in the way.
When you expend all your ammo while using a Shotgun Guy Meat Shield, after you throw him away, the sprite for holding him pops back up for a second.
Spoiler:Feel free to comment and the like, I just really wanted to use a pistol in Brutal Doom, and this was a result of it. Maybe someone else might enjoy this as well.
This will probably be the last update for this weapon, I do have some other weapons in mind I want to make.