How to bind a state on a button?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
How to bind a state on a button?
So, my weapon has got "Reload" state. I've created a new key bind in "Customize controls" menu using the KEYCONF lump, but how to bind the actual reloading on a button now? What console command does reloading equal?
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Blue Shadow
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Re: How to bind a state on a button?
This tutorial can be of help.
- Hellser
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Re: How to bind a state on a button?
Why aren't people using the default reload setup anyways? It takes the headache out.
Note: Default Reload being that ZDoom already has a 'Reload' function already. Similar to 'Fire' and 'AltFire' - you just need to bind a button and you're set. No hacky keyconf setup.
Note: Default Reload being that ZDoom already has a 'Reload' function already. Similar to 'Fire' and 'AltFire' - you just need to bind a button and you're set. No hacky keyconf setup.
Re: How to bind a state on a button?
It's possible their mod is being made for Zandronum.
- Hellser
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Re: How to bind a state on a button?
.. Then yeah, go with the hacky methodSnarboo wrote:It's possible their mod is being made for Zandronum.
Re: How to bind a state on a button?
Even then, it's still possible to use the +reload key, though it involves the use of acs. Also, you would have to manually bind the key in the console or add it to the menu using KEYCONF.