It is fully beatable, I assure you. If only I still had it, seriously, I would post it here, it rules! You can ask Csonicgo! He has seen it!wildweasel wrote:Anybody that puts 1000 zombies in the same room at once should be shot. So, the cap should obviously not be changed...
[Not a bug] nuts.wad
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- MasterOFDeath
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Well to be fair I don't get 3FPS in Legacy.... I may get inconsistent and fluctuating frame-rates and perforance regardless of wha is actually being rendered on screen or wat is gong on in the game, but at least the frame-rate is much higher than a ghastly 3FPS.... I know you all hate Legacy and all, but you gotta be fair. Even if Legacy was competely teh suk I don't see why you shouldn't give credit where credit is due. If Legacy gets 35FPS then why compare it to something that gets 3FPS...?
Eh, try playing on a 4mb video card.
ZDoom: Always at least over 50 fps. or at least on 320x480. At 800x600, it only drops at most to 25 or so. (With tons of sprites onscreen.)
DOOM Legacy: ... OpenGL gets about 2fps. Software gets 20 at max with multiple sprites, and can get 60... On 320x480 with no HUD and no enemies around. I couldn't even stand one deathmatch game, much less the entire fucking GAME. >.>
And ZDoom has a fun author.
(On that note: I'm now beginning a Flynn Taggart and Flynn Taggart v Athena 2k3 and Athena 2k match in MUGEN to commemorate Susan.
)
ZDoom: Always at least over 50 fps. or at least on 320x480. At 800x600, it only drops at most to 25 or so. (With tons of sprites onscreen.)
DOOM Legacy: ... OpenGL gets about 2fps. Software gets 20 at max with multiple sprites, and can get 60... On 320x480 with no HUD and no enemies around. I couldn't even stand one deathmatch game, much less the entire fucking GAME. >.>
And ZDoom has a fun author.
(On that note: I'm now beginning a Flynn Taggart and Flynn Taggart v Athena 2k3 and Athena 2k match in MUGEN to commemorate Susan.
