The "How do I..." Thread
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Re: The "How do I..." Thread
How can I copy LineDef properties when copying an entire area in Doom Builder? I copy an entire section of a map with doors, switches and etc, but the properties aren't on them?
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Re: The "How do I..." Thread
Well how do i access and download SLADE3? All it gave me is a mix of files.Enjay wrote:It's up to you. Use the last stable release or the newer, more fully featured but possibly slightly buggier development version. Your choice.
Do i have to download ALL the 3.0.2v (unconfirmed number) files or not?

But hey? why is Ceeb banned? he's a really cool guy that's insane, sorry i meant why did you ban him and is cursing allowed on ZDoom. Sorry for my silly suggestion

Last edited by Autobot Jazz on Wed May 01, 2013 11:14 am, edited 1 time in total.
Re: The "How do I..." Thread
How would I make a script execute by the player looking directly at it? I want to make it so the player can access a secret by staring at a gargoyle wall for a few seconds, but I want it so the player is standing parallel to the wall, looking directly at it [with an error range because it'd be difficult obtaining a perfect angle]
In my head I'm thinking A_JumpIfTargetInLOS trickery and invisible, fake monsters and some angle-related ACS.
And is it possible to change a monster's painchance on the fly? I'm trying to make it so you can land "critical hits" on a enemy if it's in a certain attacking frame 100% of the time. The only problem with my previous method is that it required making the painchance 255 for every monster and logically, that just won't do.
In my head I'm thinking A_JumpIfTargetInLOS trickery and invisible, fake monsters and some angle-related ACS.
And is it possible to change a monster's painchance on the fly? I'm trying to make it so you can land "critical hits" on a enemy if it's in a certain attacking frame 100% of the time. The only problem with my previous method is that it required making the painchance 255 for every monster and logically, that just won't do.
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Re: The "How do I..." Thread
What do i do then, i can't seem to open it up properlycocka wrote:http://svn.drdteam.org/slade/Slade-r1419.7z


By the way, how do i make a door open automatically when you enter the sector it is in? so the Demons can swarm the player!
No i meant HOW do i GET the program open, what file do i need to open it? But i'm happy with your contribution!

Also, i got a hidden secret in Google for you guys, just type in Fly.thruhere.net and it should give you this game called Forsaken, which is similar to Doom! Try to find tips on how to open the game up!

Last edited by Autobot Jazz on Fri May 03, 2013 11:56 am, edited 2 times in total.
- Hellser
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Re: The "How do I..." Thread
Get a program like WinRAR or 7zip (I prefer the latter; 7zip). Install it, then you can open up the .7z file.. then proceed to extract SLADE. This is all basic Archive handling 101, which everyone should know by now.Autobot Jazz wrote:What do i do then, i can't seem to open it up properly![]()
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Re: The "How do I..." Thread
Is there a way to keep a door made with polyobjects open? I'm mapping on UDMF.
- zrrion the insect
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Re: The "How do I..." Thread
How would I go about making a ripping projectile only causes pain for monsters that have the +DONTRIP flag?
Re: The "How do I..." Thread
Have you tried giving the ripper a damagetype, then setting the applicable monster's painchance to max for that damagetype? I'm not at my modding computer and can't test this to make sure...zrrion the insect wrote:How would I go about making a ripping projectile only causes pain for monsters that have the +DONTRIP flag?
- Melvinflynt
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Re: The "How do I..." Thread
make a character jump attack like the Fiends from Quake 1? I tried to find a topic on this but I just ran into lots of "a_jump" topics hehe which is a cool tool. Any example wads that have any characters with this feature? I saw something similar in a Doom wad with Doom 3 sprites but it was more of a charge attack similar to the minotaur in Heretic.
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Re: The "How do I..." Thread
I did that, so what do i do next.I need to open the actual program up. Also why is Ceeb banned, what happened?Hellser wrote:Get a program like WinRAR or 7zip (I prefer the latter; 7zip). Install it, then you can open up the .7z file.. then proceed to extract SLADE. This is all basic Archive handling 101, which everyone should know by now.Autobot Jazz wrote:What do i do then, i can't seem to open it up properly![]()
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No one ever gave me instructions what to do with Slade 3 because i can't open the program. So I get i will try to use another program for making monsters. But i am sorry if Slade 3 isn't a program, but what is it?
Last edited by Autobot Jazz on Sat May 04, 2013 1:42 pm, edited 1 time in total.
Re: The "How do I..." Thread
Just be a bit more self-reliant, try to know your way around the zdoom world. Because I don't think that you have to ask every step when you don't know what to do. Just be an experimenter and if you cannot cope with a problem arising THEN ask it here! Because your constant enquiry about trivial things could be nerve-racking for others. No offence!I did that, so what do i do next.

- Sgt. Shivers
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Re: The "How do I..." Thread
How do I make a powerup that morphs a player into another class?
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Re: The "How do I..." Thread
[wiki=Classes:PowerMorph]You could've searched the ZDoom Wiki for that[/wiki].